The Impact of Todd Howard's Departure on Bethesda and Skyrim's Designers

TL;DR Summary
Lead designer of Skyrim, a former Bethesda veteran, reveals that he played the game for approximately 1,000 hours, with 950 of those hours being spent on a broken version of the game during its development. He explains that this is a common experience in game development, as the pre-launch build is often filled with bugs and broken elements. Despite the challenges, he praises Bethesda's approach to allowing developers to recharge between projects and providing a fresh start. The designer also highlights Skyrim's impact on the gaming industry, stating that it proved the dominance of open-world games over other genres.
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