"The Last of Us PC Port Receives Mixed Reviews in Technical Analysis and Performance"

TL;DR Summary
Digital Foundry has released a technical analysis of The Last of Us Part 1 PC port, calling it "effectively a beta" due to its extensive technical problems and glitches. The game's steep VRAM requirements effectively lock out many PC users, with 8GB cards unable to deliver anything approaching a playable experience. The port plays much better on a GPU with 10 or 11GB of VRAM, but its extremely high CPU requirements are also an issue, causing hitching and dropped frames on all but the most powerful PCs. Fixes for the more serious issues will likely take a significant amount of time.
- The Last Of Us PC Port Deemed "Effectively A Beta" In New Technical Analysis GameSpot
- The Last Of Us' PC Port Not 'The Quality Level You Expect' Kotaku
- The Last of Us Part 1 on PC: what we think so far Eurogamer.net
- The Last of Us Part I Vulkan Mod Can Improve Performance, Fix Crashing Issues Wccftech
- Review: The Last of Us Part 1 on PC - It's so good, yet also so bad Neowin
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