
GTA VI Could Be Limited to 30 FPS on Current-Gen Consoles
Digital Foundry predicts GTA VI may not reach 60 FPS on current-gen consoles, with the PS5 Pro potentially around 40 FPS due to CPU bottlenecks and the base PS5/Xbox Series X likely staying near 30 FPS in demanding scenes. The PC version could fare better thanks to upscaling, while true 60 FPS may await next-gen hardware (PS6/Xbox Helix) expected around 2027–2028. Rockstar also noted the second trailer was captured on PS5 base hardware, and past GTA titles launched at 30 FPS on consoles.













