Tag

Pc Port

All articles tagged with #pc port

P.T. PC Port 1.0 Launches with Native Vulkan Engine and Modern Upscaling
gaming2 days ago

P.T. PC Port 1.0 Launches with Native Vulkan Engine and Modern Upscaling

A fan-made native PC port of the 2014 horror teaser P.T. has reached version 1.0, allowing players to experience Hideo Kojima's cancelled Silent Hills project on modern hardware. The project, developed by LoreanXavier, rebuilds the game's logic in C++ and uses a custom Vulkan renderer, requiring users to provide their own dumped PS4 game files. It supports modern features like DLSS 4.5, frame generation, and ray tracing, and is available for free on GitHub.

Fan Port Brings Back Delisted KH Union χ, Filling Gaps Ahead of KH IV
culture17 days ago

Fan Port Brings Back Delisted KH Union χ, Filling Gaps Ahead of KH IV

A fan-made browser port is reviving access to Kingdom Hearts Union χ and its Dark Road prequel, enabling PC viewing of the delisted stories that matter for KH IV, even though Union χ itself remains unplayable outside the app. This helps fans catch up on key lore ahead of the upcoming KH IV release and follows prior fan efforts to preserve KH narrative content.

GTA 6's Console-First Build Aims to Make the PC Port Shine
technology2 months ago

GTA 6's Console-First Build Aims to Make the PC Port Shine

A former Rockstar producer says GTA 6 is being built with a console-first approach to ensure a strong PC port later, arguing it's easier to extend from constraints than optimize from extra headroom. The strategy reflects deliberate resource prioritization across platforms, countering claims of a PC bias, while Take-Two stresses PC importance. GTA 6 is slated for a November 19 release on PS5 and Xbox Series X|S, with Newzoo projecting up to $3.3–5.2 billion in global sales in the first week.

GTA 6 Goes Console-First: Ex-Rockstar Producer Explains PC Delay
technology2 months ago

GTA 6 Goes Console-First: Ex-Rockstar Producer Explains PC Delay

GTA 6 will launch on PS5 and Xbox Series X|S first, with PC release coming later. Ex-Rockstar producer John Ricchio says the staggered timing isn’t anti-PC but a result of console hardware limits and the difficulty of porting from PC to consoles; optimizing for consoles lets devs push hardware further, while PC ports require extensive manual work across diverse GPUs. Rockstar prioritized GTA V development and economics over porting Red Dead Redemption to PC, and PC versions will follow, continuing Rockstar’s history of late PC releases for big titles.

GTA 6 PC Release May Trail Consoles, Says Ex-Rockstar Producer
gaming2 months ago

GTA 6 PC Release May Trail Consoles, Says Ex-Rockstar Producer

Ex-Rockstar producer Adam Corsetti explains GTA 6’s PC port is likely to come after the console launch due to a console-first, resource-conscious development approach, despite Take-Two CEO Strauss Zelnick’s talk of ample resources; PCs are harder to optimize across diverse hardware, so the team allocates funds accordingly, though Digital Foundry hints the PC version could be closer than expected as new details emerge.

Zelda Twilight Princess Now on PC in Dusk Port with Dozens of Enhancements
gaming5 months ago

Zelda Twilight Princess Now on PC in Dusk Port with Dozens of Enhancements

A fan-made PC port of The Legend of Zelda: Twilight Princess, called Dusk, has released, combining content from the GameCube, Wii, and Wii U versions with higher resolution and a wide array of enhancements and quality-of-life features. It adds uncapped framerate, gyro aim, free camera, mirror mode, Bloom options, and various QoL tweaks, plus Steam Deck/Android/iOS support, cheats, and texture-pack support.

Stellar Blade's Rapid Rise: From Steam Reviews to Top Charts
gaming1 year ago

Stellar Blade's Rapid Rise: From Steam Reviews to Top Charts

Stellar Blade, a game blending arcade action and Soulslike elements, has received highly positive Steam reviews with over 94% approval, especially praising its music and gameplay, despite some criticisms. The game recently launched on PC with new DLC and updates, and is rumored to be ported to Switch 2. Fans are actively modding the game, including controversial mods, while the developer supports modding freedom. The game is also noted for its success on PS5 and upcoming sequel development.

Stellar Blade Sequel Promises Richer Story and Creative Modding
technology1 year ago

Stellar Blade Sequel Promises Richer Story and Creative Modding

Stellar Blade has sold over 3 million copies worldwide, and its developer, Shift Up, plans to include a richer narrative in the upcoming sequel, addressing the story's previous limitations due to cutscene costs. The team is currently focused on releasing a PC port, aiming for 2027, while the game has already achieved significant success on Steam, becoming Sony's biggest single-player launch. Despite mixed reviews, the game is notable for its gameplay and technical features.

technology1 year ago

Stellar Blade Launches on PC with Demo and Crossover Event

Stellar Blade, a PlayStation exclusive, is finally launching on PC on June 11, after gaining popularity for its stunning design and combat. A free demo is available now, offering a taste of the game, which is similar to titles like Bayonetta, Nier Automata, and Nioh 2. Fans can try the demo before the full release, and there's anticipation about how the modding community will influence the game.