Ubisoft Unifies Shooter Franchises Under Massive Entertainment Brand

Ubisoft has officially renamed its Creative House 2 division to Massive Entertainment, consolidating the development teams for The Division, Ghost Recon, Splinter Cell, and the new title March of Giants under one global brand. Led by former Amazon Games executive Christoph Hartmann, the move unifies studios in Montreal, Paris, Toronto, and Malmo, Sweden. This rebranding follows a broader corporate restructuring and cost-cutting measures, aiming to centralize creative and technical expertise for these franchises while introducing new original intellectual property.
Key points
- Ubisoft rebranded Creative House 2 as Massive Entertainment, effective September 30, 2026.
- The new unit oversees The Division, Ghost Recon, Splinter Cell, and the newly acquired March of Giants.
- Christoph Hartmann, former head of Amazon Games and 2K Games, serves as General Manager.
- Natalie Francis, former head of DICE and Avalanche Studios, joined as managing director of the Malmo office.
- The restructuring consolidates teams in Montreal, Paris, Toronto, and Sweden under a single identity.
- Ubisoft aims to leverage shared technology and creative resources to support long-term franchise growth.
Background
This rebranding is part of Ubisoft's transition to a Creative Houses operating model, announced in late 2025 and detailed in January 2026. The move follows significant corporate turbulence, including multiple rounds of layoffs, studio closures in Belgrade, Halifax, and Winnipeg, and a voluntary redundancy program at Massive and Ubisoft Stockholm in early 2026. The company has also faced union strikes and protests over hybrid work policies and job cuts. The acquisition of March of Giants from Amazon Games in 2025 expanded the unit's portfolio beyond traditional shooters into the MOBA genre.
How outlets are covering it
GamesIndustry.biz and Variety emphasize the strategic consolidation of major franchises under a single brand to streamline development and leverage shared technology. Rock Paper Shotgun highlights the context of this move within Ubisoft's broader financial restructuring and Tencent investment, noting that while no new layoffs were announced with the rebrand, the company has faced significant workforce reductions and strikes. Game Developer focuses on the leadership changes, specifically the appointment of Natalie Francis, framing the move as an attempt to stabilize the studio after a turbulent 2026 marked by layoffs and operational challenges. All sources agree that the rebranding is a key step in Ubisoft's ongoing effort to restructure its operations and improve financial performance.
Why it matters
The rebranding signals a significant shift in Ubisoft's corporate structure, aiming to centralize control over some of its most valuable franchises. By unifying teams across multiple locations under the Massive Entertainment brand, Ubisoft seeks to improve efficiency and foster innovation. However, this move occurs against a backdrop of significant workforce reductions and labor disputes, raising questions about the long-term stability and morale of the affected studios. The success of this restructuring will be crucial for Ubisoft's future financial health and its ability to deliver new content for its flagship franchises.
What to watch
Ubisoft will continue to integrate the development teams in Montreal, Paris, Toronto, and Malmo under the Massive Entertainment brand. The company is expected to focus on the development of new titles, including the upcoming Splinter Cell remake and a new Ghost Recon game, as well as the launch of March of Giants. Ubisoft has also indicated that it is working on an unannounced innovative technology project. The company will likely continue to monitor the impact of these changes on its workforce and financial performance, with potential further adjustments to its Creative Houses structure as needed.
- Ubisoft renames Creative House 2, home of The Division, Ghost Recon and Splinter Cell, as Massive Entertainment GamesIndustry.biz
- Ubisoft Adopts Massive Entertainment as Name of Studio Group Led by Christoph Hartmann Variety
- The Division developers Massive are now "the global brand" in charge of Splinter Cell and Ghost Recon, alongside a new Ubisoft dieselpunk MOBA Rock Paper Shotgun
- Former Avalanche Studios chief Natalie Francis joins Massive Entertainment as managing director Game Developer
- Ubisoft Reveals a New Home for Ghost Recon and Splinter Cell IMDb
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