Zelda Dev Reveals Programming, Not Ganondorf, Was True Menace in Tears of the Kingdom

TL;DR
The Legend of Zelda: Tears of the Kingdom's lead physics programmer, Takahiro Takayama, revealed at GDC 2024 that the biggest challenge during development was mastering the game's physics to prevent the world from self-destructing due to player-created chaos. By making the game entirely physics-driven, the team ensured players could freely express their creativity without breaking the game world.
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