
No Law Aims for Dense, Detail-Rich Cyberpunk City on PS5
Neon Giant’s No Law for PS5 trades size for density, aiming to pack a highly detailed, reactive cyberpunk city into each street with a dynamic lighting/weather system and 3,000+ NPCs. Built on Unreal Engine 5 by a ~20-person team, it’s pitched as a story-driven RPG shooter rather than a sprawling map, with a release window not yet set (2027 seems plausible).