Tag

Player Voice

All articles tagged with #player voice

Exclusives Still Lead Xbox Player Voice’s Week-Long Top 25
gaming2 days ago

Exclusives Still Lead Xbox Player Voice’s Week-Long Top 25

A week after Microsoft launched Xbox Player Voice, Pure Xbox lists the top 25 user requests, with Exclusives remaining at the top and notable aims like free online multiplayer, expanded backwards compatibility, and a more robust Game Pass/SDK experience; a first change has already been implemented—switching playtime tracking from days to total hours. The article cautions there’s no guarantee any item will be acted on and notes that some ideas (e.g., cancelling PS5 games or removing age verification) may not align with business goals. Readers are invited to vote and monitor for future updates.

Xbox Player Voice's Top 20: Fans push for exclusives, Play Anywhere, and more
gaming5 days ago

Xbox Player Voice's Top 20: Fans push for exclusives, Play Anywhere, and more

Windows Central’s Jez Corden highlights the 20 most-voted items on the new Xbox Player Voice portal, from Game Pass Family Plan and home‑screen changes to retroactive Play Anywhere and requests for more Xbox exclusives. The piece weighs how realistic each idea is under Microsoft leadership, noting CEO Asha Sharma’s push to incorporate player feedback while acknowledging some proposals (like price cuts or free online multiplayer) may not be practical in the short term.

Xbox Player Voice Day One Highlights Demand for Exclusives, Backwards Compatibility, and Free Online Multiplayer
gaming7 days ago

Xbox Player Voice Day One Highlights Demand for Exclusives, Backwards Compatibility, and Free Online Multiplayer

Xbox's new Player Voice feedback portal is live, and day-one upvotes spotlight requests for more exclusives, expanded backwards compatibility, and free online multiplayer, with additional ideas like achievements improvements, a Game Pass family plan, disc-based support via Project Helix, avatars, an HDR dashboard, cheaper consoles, and in-console voice chat capture—though Microsoft notes that feedback may take longer to implement or may not be actionable.