A Gamescom preview portrays State of Decay 3 as a welcoming, community-driven zombie survival title that blends procedural survivors, settlement-building, and an open-world sandbox, with dynamic Plague Nests and Hearts guiding strategy—made even more engaging in co-op play.
Dying Light: The Beast is a standalone zombie survival game emphasizing parkour and combat, with tips including safe safe cracking without codes, maximizing XP at night, scavenging gas and ammo efficiently, managing stamina, and utilizing specific skills and moves like dropkicks and quick Virals stuns for effective gameplay.
Techland has revealed a new trailer and gameplay details for "Dying Light: The Beast," a standalone zombie survival game featuring Kyle Crane, the protagonist from the original Dying Light. Announced at The Game Awards, the game is set for a Summer 2025 release on multiple platforms. "Dying Light: The Beast" will be free for owners of the Ultimate Edition of Dying Light 2, which will not receive further DLC support. The game promises over 18 hours of content and features Crane in a new storyline involving experimentation and survival challenges.
The open-world zombie survival game SCUM, developed by Gamepires and published by Jagex Ltd., has confirmed that it will be releasing on Xbox as part of its 1.0 update. The game, which launched on Steam in 2018, has been receiving updates and improvements leading up to its official release. While the release window for the Xbox version has not been specified, it is expected to arrive around late Spring or early Summer 2024.
Nakwon: Last Paradise, the next game from the creators of Dave the Diver, is a grim third-person zombie survival adventure with a focus on stealth. Set in Seoul, South Korea, players scavenge for resources during the day while avoiding hordes of zombies, and can choose to rest and eat to preserve food reserves. The game explores themes of overpopulation and the cost of living, with players selling their loot to pay rent and raise their Citizen Grade. The undead in Nakwon are "undefeatable," requiring players to knock them out temporarily, and other players can be both allies and enemies as they compete for limited resources. Development began in December 2022, with a pre-alpha test planned for this year.