Marathon Budget Surpasses $200 Million, Bungie’s Gamble Grows

TL;DR Summary
Forbes cites anonymous sources claiming Bungie’s Marathon cost over $200 million to develop, potentially rising above $250 million when post-launch costs are included; the figure excludes ongoing maintenance. If accurate, Marathon would rank among the industry's costliest games and could surpass Spider-Man 2’s rumored $300 million budget. Sony purchased Bungie for $3.6 billion and integrated it into PlayStation Studios, but Marathon has struggled with player counts; its long-term profitability will hinge on ongoing content and monetization via microtransactions, with Bungie continuing to expand the game rather than winding it down.
- You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon Push Square
- Checking In On ‘Marathon’ A Month After Launch Forbes
- Marathon Reportedly Had a Budget of Over $200 Million — and While the Pressure Is on Bungie to Gain More Players, It Is Not Facing an Imminent, Concord-Style Shutdown IGN
- Multi-Million Dollar Blockbusters Miss the Mark: $270M 'Marathon' in Trouble Inven Global
- Marathon Dropped Out of Steam's Top 50 Sales After a Month ixbt.games
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