Budget Constraints Pushed Hideo Kojima to Innovate in Metal Gear Solid 1

1 min read
Source: IGN
Budget Constraints Pushed Hideo Kojima to Innovate in Metal Gear Solid 1
Photo: IGN
TL;DR Summary

Hideo Kojima, the creator of Metal Gear Solid, revealed that during the development of the original game, he had to be thrifty to reduce costs. He stopped his team from working at night to save on electricity bills and launched a drama series and ported Bemani to generate additional profits. Despite facing challenges as it was his first time in charge of production, Metal Gear Solid became a major success and marked a turning point in Kojima's career. A remake of Metal Gear Solid 3 is currently in development, and a collection of the original trilogy will be released by Konami on October 24.

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