CD Projekt's $120M Rescue Mission: Saving Cyberpunk 2077's Reputation

TL;DR Summary
CD Projekt Red spent over $120 million on patches and DLC to fix the image of Cyberpunk 2077, which cost over $400 million to make and market. The game's recent 2.0 patch, Edgerunners anime, and Phantom Liberty DLC have helped change critical and public perception. Despite selling 25 million copies, CDPR has decided not to expand the game further and will focus on future projects, using Unreal Engine instead of its house-made REDengine to save costs and increase flexibility. The company plans to split development of the Cyberpunk sequel between North America and Poland and is moving towards Unreal Engine for "development predictability and efficiency."
- It cost $120M for Cyberpunk 2077 patches and DLC to fix the game's image Ars Technica
- CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch IGN
- CDPR Spent $120 Million On Saving Cyberpunk 2077's Reputation Kotaku
- CD Projekt spent over $120m to save Cyberpunk 2077 GamesIndustry.biz
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