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Unreal Engine

All articles tagged with #unreal engine

Gears of War: E-Day Preview Hints at the Franchise’s Best Story Yet
gaming3 days ago

Gears of War: E-Day Preview Hints at the Franchise’s Best Story Yet

Windows Central's Jez Corden previews two missions from Gears of War: E-Day, praising its dense, lived‑in Kalona environments, dynamic cover and a darker, more desperate tone that emphasizes civilians amid the Locust threat; if the full campaign sustains this quality, E-Day could be remembered as the series’ best story and mark a renaissance for The Coalition, releasing October 6, 2026 on Xbox Series X|S and PC.

Halo Co-Creator Embraces Upgrades in Campaign Evolved, Calls Hints Overbearing
gaming22 days ago

Halo Co-Creator Embraces Upgrades in Campaign Evolved, Calls Hints Overbearing

Halo co-creator Marcus Lehto praises Halo: Campaign Evolved for its movement, visuals, and lighting upgrades, while noting some gripes like cringe new cinematics and a hint system he feels panders to players with 0% attention span. He commends the Unreal Engine port and improved weapon feel, and says online backlash isn’t productive. Campaign Evolved is a PS-exclusive campaign remaster with three new prequel missions; Halo 2 and Halo 3 remakes are planned, with rumors of a Fortnite-like new Halo game.

Tiny Team, Bold Ambition: Expedition 33’s Creators Defend Keeping It Small
technology1 month ago

Tiny Team, Bold Ambition: Expedition 33’s Creators Defend Keeping It Small

In a Clair Obscur: Expedition 33 postmortem in Yokohama, Sandfall Interactive explains why they purposefully keep their team small (about 26) to preserve a focused creative vision for Expedition 33, a 2025 Game of the Year‑winning JRPG-inspired title. They credit Unreal Engine 5 and Blueprints for delivering a big‑game look with a lean crew, discuss the JRPG and anime influences (Final Fantasy, Lost Odyssey, Attack on Titan, Bleach), and note that a Switch 2 port is being considered but not confirmed. The studio prioritizes staying indie with a warm Montpellier office culture (the “Manor”) and aims to pursue another project fueled by passion rather than expansion. Expedition 33 is available on PC (Steam), PS5, and Xbox Series X|S.

Cyan Worlds Teases a Myst Sequel That Was Never Made: Project Anglerfish
culture1 month ago

Cyan Worlds Teases a Myst Sequel That Was Never Made: Project Anglerfish

Cyan Worlds has publicly shared a four‑month prototype for a Myst sequel called Project Anglerfish, built for publisher eyes in Unreal Engine. The teaser trailer showcases Myst’s signature vistas, but the project was not continued, which would have marked the first new Myst entry since 2005’s Myst V. The studio has faced layoffs following the 2024 Riven remake, though the teaser hints at more Myst experiences to come.

Halo Studios reportedly cancels Ekur, a grand Halo multiplayer concept
technology1 month ago

Halo Studios reportedly cancels Ekur, a grand Halo multiplayer concept

Halo Studios has reportedly canceled Project Ekur, a large-scale Halo multiplayer concept prototyped by Certain Affinity featuring playable Spartans and Elites with full customization and big-team battles. The cancellation, tied to broader Xbox cost-cutting and reported development problems, leaves the fate of Halo’s competitive multiplayer uncertain, with no official statement issued.

Ocarina of Time Unreal Engine fan project canceled after a decade
technology2 months ago

Ocarina of Time Unreal Engine fan project canceled after a decade

A fan-made remake of The Legend of Zelda: Ocarina of Time, developed in Unreal Engine by CryZENx since 2016, has been scrapped to avoid potential Nintendo legal action, following Nintendo’s announcement of an official Ocarina of Time remake for Switch 2 in 2026. CryZENx said they’re retiring the project but may reuse assets in future Zelda/Nintendo projects, with the fan remake previously drawing millions of views.

Ocarina of Time PC remake halted amid fears of Nintendo action
gaming2 months ago

Ocarina of Time PC remake halted amid fears of Nintendo action

CryZENx has ended a decade-long PC recreation of The Legend of Zelda: Ocarina of Time, saying on Patreon it’s safer to pause the project after Nintendo’s Switch 2 remake reveal and due to fears of “Nintendo ninjas.” The piece notes Nintendo’s history of IP enforcement, including past actions against Pocketpair and Genki, and that CryZENx may pivot to other Nintendo-inspired ideas.

Halo Remake's Ring Redesign Triggers Internet Debate About Scale
internet-culture2 months ago

Halo Remake's Ring Redesign Triggers Internet Debate About Scale

Halo: Campaign Evolved’s updated Halo ring has sparked online backlash, as fans argue the added depth and detail make the ring feel smaller and less mysterious than the original. While some nostalgia is expressed, many critics say the design choices undermine the sense of scale and depth, even though the ring’s exterior is rarely visible in-game. The remake isn’t deemed a deal-breaker, but there’s clear disappointment about this direction for Halo rings.

Epic Games Loses Unreal Engine Legend as UE6 Advances with AI
technology2 months ago

Epic Games Loses Unreal Engine Legend as UE6 Advances with AI

Legendary Unreal level designer Sjoerd de Jong leaves Epic Games after 12 years as Unreal Engine 6 is unveiled with heavy AI integration (Claude and Gemini) and UEFN. The move comes amid industry anxiety about AI overtaking game development, though Epic says humans will still guide the process. De Jong’s departure, paired with UE6’s direction beyond UE5.8’s AI-driven world generation, underscores the industry-wide shift toward AI-assisted workflows while he remains optimistic about adapting to the new landscape.

Xbox streamlines Unreal Engine dev on PC with 5.8 toolkit
gaming2 months ago

Xbox streamlines Unreal Engine dev on PC with 5.8 toolkit

Xbox is rolling out Unreal Engine 5.8 plugins to cut the friction of PC game development for Xbox, allowing developers to stay on Win64, keep existing third‑party plug‑ins, and ship more easily across PC storefronts via tools like GDK Store, GDK Runtime, Online Subsystem GDK, and Online Subsystem Selector as part of a broader Project Helix initiative.

Unreal Engine 5.8 Introduces Lumen Lite, Aims for 60fps on Switch 2
technology2 months ago

Unreal Engine 5.8 Introduces Lumen Lite, Aims for 60fps on Switch 2

Epic’s Unreal Engine 5.8 adds Lumen Lite, a low-GPU-cost mode for dynamic global illumination that preserves much of the visuals while enabling around 60fps on Switch 2 handheld (and on PC). The mode uses irradiance fields with probe occlusion and is touted as roughly twice as fast as Lumen High Quality. UE5.8 is described as the last major UE5 update as Epic shifts focus to Unreal Engine 6, with ongoing optimization work for Switch 2.