Gears of War: E-Day Sets Ray-Tracing as PC Hardware Gatekeeper

TL;DR
Gears of War: E-Day on PC requires a ray-tracing-capable GPU to run, effectively gating access to older cards; the minimum is a RTX 2060 or RX 6600 with 6GB VRAM for 1080p60, with 8GB VRAM for 1440p60 and 12GB VRAM for 4K60, while higher-end GPUs like RTX 3060 Ti / RX 6700 XT are recommended for better presets; Ultra 4K60 targets RTX 5070 Ti or RX 7900 XT with 12GB VRAM. The game also needs 16GB RAM, 115GB SSD storage, and supports DLSS 4.5, FSR 4, and XeSS 3.0T, plus a built-in benchmark; launches on October 6 for PC and Xbox Series X|S, with day-one Xbox Game Pass.
- Gears Of War: E-Day On PC Won’t Let You Play Without A Ray Tracing-Capable GPU GameSpot
- Gears of War: E-Day Has Gone Gold, Pre-Install Begins September 29, Full PC Specifications Revealed XBOX Wire
- Gears of War: E-Day final PC requirements are here, RTX 5050 for 1080p and RTX 5070 Ti for 4K Ultra TweakTown
- Gears Of War: E-Day Defies Unreal Engine 5 Expectations, As 4K@60FPS Needs An RTX 5070 Ti Instead Of Flagship GPU Wccftech
- Gears of War: Incident Day PC System Requirements Revealed: R5 2600X + RTX 5050 as Minimum (ExtraPower.com) 超能网
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