Gears of War: E-Day Sets Ray-Tracing as PC Hardware Gatekeeper

1 min read
Source: GameSpot
Gears of War: E-Day Sets Ray-Tracing as PC Hardware Gatekeeper
Photo: GameSpot
TL;DR

Gears of War: E-Day on PC requires a ray-tracing-capable GPU to run, effectively gating access to older cards; the minimum is a RTX 2060 or RX 6600 with 6GB VRAM for 1080p60, with 8GB VRAM for 1440p60 and 12GB VRAM for 4K60, while higher-end GPUs like RTX 3060 Ti / RX 6700 XT are recommended for better presets; Ultra 4K60 targets RTX 5070 Ti or RX 7900 XT with 12GB VRAM. The game also needs 16GB RAM, 115GB SSD storage, and supports DLSS 4.5, FSR 4, and XeSS 3.0T, plus a built-in benchmark; launches on October 6 for PC and Xbox Series X|S, with day-one Xbox Game Pass.

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