Tag

Unreal Engine 5

All articles tagged with #unreal engine 5

Gears of War: E-Day Launches to Praise Amid Xbox Restructuring and Mixed Hardware Performance
gaming4 days ago

Gears of War: E-Day Launches to Praise Amid Xbox Restructuring and Mixed Hardware Performance

Gears of War: E-Day launched on October 6, 2026, receiving critical acclaim for its faithful yet modernized cover-shooter gameplay. The title, developed by The Coalition on Unreal Engine 5, is a prequel set 14 years before the original game. While praised for its visual fidelity and tension, its release coincides with significant layoffs at Xbox and The Coalition. Hardware benchmarks indicate the game is demanding at high resolutions but remains accessible on mid-range GPUs, particularly when using upscaling technologies.

Gears of War: E-Day Redefines Gore to Re-Engage Desensitized Fans
gaming7 days ago

Gears of War: E-Day Redefines Gore to Re-Engage Desensitized Fans

Gears of War: E-Day has launched to strong initial reception, with developers citing a deliberate shift toward realistic gore as a key driver of player engagement. The game, set 14 years before the original title, aims to restore visceral impact to the franchise after previous entries were perceived as too stylized. While early reviews praise the combat's tension and release, the launch coincides with significant corporate instability at Xbox.

Ace Combat 8 Demands 32GB RAM for Stable Performance, Benchmarking Reveals
technology13 days ago

Ace Combat 8 Demands 32GB RAM for Stable Performance, Benchmarking Reveals

Ace Combat 8: Wings of Theve requires 32GB of RAM for comfortable play, as 16GB systems suffer severe stuttering due to high memory usage from Unreal Engine 5 features like Nanite and volumetric clouds. The game, launching October 2, 2026, offers a compelling narrative and realistic flight mechanics, though some players may find cockpit views cluttered during intense combat.

Gears of War: E-Day Goes Gold as Pre-Install Opens Ahead of October Launch
gaming23 days ago

Gears of War: E-Day Goes Gold as Pre-Install Opens Ahead of October Launch

Gears of War: E-Day has gone gold, with pre-installs beginning Sept 29 across Xbox Series X|S, PC, and Steam. Early Access starts Oct 1 ahead of a full launch on Oct 6. The title, built on Unreal Engine 5, targets 4K/60fps and revamps Horde Siege and Versus modes, with two-player split-screen on consoles. Premium Edition includes up to five days of early access plus cosmetic packs and in‑game currency. Open Beta is expected Aug 6–10 (dates vary by platform), and online multiplayer requires a Game Pass subscription.

Dawnwalker Debut Surges to 1 Million Copies in Under 48 Hours
gaming1 month ago

Dawnwalker Debut Surges to 1 Million Copies in Under 48 Hours

Rebel Wolves' open-world dark fantasy RPG The Blood of Dawnwalker has sold over 1 million copies worldwide within 48 hours of its Sept. 3 launch on PC, PS5, and Xbox Series X/S, driven by strong day-one momentum despite performance trade-offs on Steam Deck and mod conflicts; built in Unreal Engine 5, the game follows Coen, a human by day and vampire by night, across a 30-day in-game clock, in the studio's first release since its 2022 founding under ex-Witcher 3 director Konrad Tomaszkiewicz.

Blood of Dawnwalker Handheld Review: UE5 Tech Meets Portable Limits
handheld-gaming1 month ago

Blood of Dawnwalker Handheld Review: UE5 Tech Meets Portable Limits

An Unreal Engine 5 RPG with a day-night cycle, The Blood of Dawnwalker is benchmarked on Steam Deck and other Windows handhelds. It supports DLSS/FSR/XeSS (no TSR) and offers limited frame generation; the review covers the out-of-box experience, device-wide performance, and optimized settings for each handheld, concluding it's playable on several devices with careful tuning, though minimum specs are demanding and performance varies by hardware.

Maneater 2 Dives Into Neptune’s Kingdom for a 2027 PS5 Debut
gaming1 month ago

Maneater 2 Dives Into Neptune’s Kingdom for a 2027 PS5 Debut

Maneater 2, from Tripwire Interactive and Demiurge Studios, is coming to PlayStation 5 in 2027. The sequel throws players into Neptune’s Kingdom, a bioengineered, Rome-inspired luxury theme park where a bull shark must eat, evolve, and survive, with Unreal Engine 5 delivering enhanced underwater visuals and environments. More details will be revealed ahead of launch.

Blood of Dawnwalker Struggles with Stutters and 30FPS Cutscenes on PC
gaming1 month ago

Blood of Dawnwalker Struggles with Stutters and 30FPS Cutscenes on PC

DSOGaming reports The Blood of Dawnwalker on PC suffers major stuttering (notably when turning the camera in the village) and all cinematic cutscenes are locked to 30FPS, despite high-end hardware. Some decision-based cutscenes unlock, but overall performance is inconsistent. Native 4K/Ultra runs ~45–50FPS, with DLSS Quality keeping above 60FPS, highlighting UE5’s demanding Lumen lighting. The prologue is fine, but the rest of the game shows pronounced frame pacing issues; a patch is expected and a broader PC performance analysis is forthcoming.

Witcher 3 Remaster Free Upgrade, Songs of the Past Born From Happy Accidents
gaming1 month ago

Witcher 3 Remaster Free Upgrade, Songs of the Past Born From Happy Accidents

CD Projekt Red says the Witcher 3 Remaster will be a free upgrade for owners, with the Songs of the Past expansion coming from a couple of happy accidents during collaboration with Fool's Theory. Hearts of Stone and Blood and Wine will be included with new purchases. The Remastered edition lands Sept 29 (with Switch 2), Songs of the Past is planned for next year, and The Witcher 4 is set for 2028, both built on Unreal Engine 5.

Nodus Fall Debuts Elden Ring–Style Co-op RPG From HoYoverse at Gamescom
games1 month ago

Nodus Fall Debuts Elden Ring–Style Co-op RPG From HoYoverse at Gamescom

HoYoverse unveiled Nodus Fall at Gamescom Opening Night Live, a cooperative action RPG where players become Weavers in a world whose divine authority has crumbled, featuring epic boss fights and sword combat. The game channels Elden Ring and Monster Hunter in design and is built on Unreal Engine 5, with multiplayer-focused gameplay and no release date yet.