God of War dev defends Starfield's 30fps frame rate as a deliberate choice.

TL;DR
A senior artist who worked on God of War Ragnarök has defended Starfield's locked 30fps frame rate, stating that it's not a sign of an unfinished game but a choice made to prioritize visual fidelity. Starfield director Todd Howard confirmed that the game will run at full 4K resolution on Series X and 1440p on Series S, but the frame rate has been locked to 30fps to provide more solid performance. The game will be released on September 6 on Xbox Series X/S and PC.
- A God of War Ragnarök artist has defended Starfield's 30fps frame rate | VGC Video Games Chronicle
- Sci-Fi Epic 'Starfield' Is Stuck At 30 Frames Per Second On Xbox, But Don't Freak Out TechDigg
- Starfield's 30fps frame rate is “a choice,” God of War dev says PCGamesN
- Digital Foundry Explains Starfield's 30fps Lock on Consoles ExtremeTech
- ‘Starfield’ Graphics/FPS Debate Reveals The Shocking Fact That Games Are Different Than Other Games Forbes
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