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Todd Howard

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Todd Howard resurfaces on Reddit after layoffs, signaling Fallout 5 and TES6 in active development
gaming1 month ago

Todd Howard resurfaces on Reddit after layoffs, signaling Fallout 5 and TES6 in active development

After a six‑month Reddit hiatus, Bethesda Game Studios chief Todd Howard returned to thank fans and reveal a roadmap: Fallout 5 and The Elder Scrolls 6 are in active development, with closer collaboration planned with Obsidian on a Fallout project and ZeniMax Online on The Elder Scrolls’ ongoing development. The update follows Xbox layoffs and underscores community‑driven ideas, with Howard describing himself as a “professional lurker” who still listens to players for inspiration.

Indy Switch 2 Debuts First Pure Gameplay Footage for The Great Circle
gaming3 months ago

Indy Switch 2 Debuts First Pure Gameplay Footage for The Great Circle

A 15-minute video surfaces showing the first pure Nintendo Switch 2 gameplay for Indiana Jones and the Great Circle, a first‑person single‑player adventure from MachineGames (exec. produced by Todd Howard) set between Raiders of the Lost Ark and The Last Crusade. The footage showcases Indy’s whip, stealth, and puzzle-solving across globe-spanning locations, combining linear narrative with open-area exploration as fans get an extended look beyond the prior trailer; Xbox Game Studios will bring the title to Xbox on May 12, 2026, with Switch 2 availability tied to the platform’s lineup.

Pete Hines left Bethesda to shield the studio from corporate damage and mistreatment
technology4 months ago

Pete Hines left Bethesda to shield the studio from corporate damage and mistreatment

Pete Hines, Bethesda’s longtime head of publishing, says he left the Microsoft-owned studio after Starfield because he felt he could not protect the company from what he described as damage and mistreatment under corporate changes. He cites mental-health strain and says he planned to depart after Starfield, but credits Todd Howard for supporting him through the exit while expressing respect for many Bethesda colleagues.

Starfield finally heads to PS5: Todd Howard says it was inevitable
gaming5 months ago

Starfield finally heads to PS5: Todd Howard says it was inevitable

Todd Howard confirms Starfield's PS5 release was always the plan, calling the PS5 port inevitable after Microsoft’s Bethesda acquisition; Starfield previously launched on Game Pass with mixed reception, and the PS5 version arrives April 7, 2026 with DLC updates and price options of $50 for the base game and $70 for the full package, as observers track pre-orders and engagement to gauge its impact on a larger PS5 audience.

Todd Howard: TES6 Announcement Should Have Stayed Hidden
gaming5 months ago

Todd Howard: TES6 Announcement Should Have Stayed Hidden

Todd Howard says announcing The Elder Scrolls 6 in 2018 was not his preference and jokes that fans should pretend it doesn’t exist; he explains he’s cautious about early reveals and notes past releases like Fallout 4 and Starfield show Bethesda’s evolving approach, aiming to return TES6 to the studio’s classic style with few details until it’s playable.

Howard praises DLSS 5 in Starfield amid mixed reception
gaming5 months ago

Howard praises DLSS 5 in Starfield amid mixed reception

NVIDIA's DLSS 5, set to arrive on RTX 50-series this fall, has sparked backlash for reportedly AI-driven facial tweaks in games, but Bethesda's Todd Howard says DLSS 5 “brought Starfield to life” when tested. The tech is said to enhance lighting and environment without altering textures, though critics warn it can homogenize NPC appearances into an uncanny look. Digital Foundry notes it doesn’t touch game assets, while developers can tweak DLSS 5 per title, leaving its broad adoption still uncertain.