Halo Studios pivots from battle royale to extraction shooter, fate of the project unclear

TL;DR Summary
A new report via Mr. Rebs suggests Halo’s canceled battle royale project Tatanka—developed by Certain Affinity and Halo Studios on Slipspace—was scrapped in favor of a PvE extraction shooter codenamed Project Eker, later moved to Unreal Engine. It’s unclear whether Eker remains standalone or has been folded into the next Halo mainline (Halo 7). Development reportedly paused in 2022, with status since described as uncertain as Halo evolves its multiplayer strategy and transitions to new tech and leadership directions.
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