Id Software veteran blasts Microsoft layoffs as waste of FPS pioneers

TL;DR Summary
A longtime id Software developer, Michael Maynard, says Microsoft cut roughly half the studio in a recent Xbox restructuring, praising the studio’s DOOM titles and engine tech while calling the layoffs a “waste” of a team dedicated to excellence; the move is part of Microsoft’s biggest Xbox reorganization, including about 3,200 job cuts and the offloading of four studios.
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