Tag

Xbox

All articles tagged with #xbox

007 First Light Skips Steam and Xbox Preloads; PS5 Gets Exclusive Day-One Download
gaming2 days ago

007 First Light Skips Steam and Xbox Preloads; PS5 Gets Exclusive Day-One Download

IO Interactive has confirmed that 007 First Light will not offer pre-loads on Steam or Xbox; PlayStation 5 will be the only platform with a mandatory preload, allowing an early download. The exact reason isn’t stated, though piracy concerns are speculated. The game (~80 GB) will download at release on Steam/Xbox, while PS5 players can preload. It targets 60 FPS on most platforms except Xbox Series S due to RAM/GPU headroom, and fans are upset about the lack of preloading.

DriftGuard targets permanent Xbox controller calibration across models
gaming2 days ago

DriftGuard targets permanent Xbox controller calibration across models

DriftGuard, a third‑party calibration tool, claims to permanently calibrate any Xbox controller—wired or wireless—by storing calibration data in the controller memory, delivering an unpatchable fix for stick drift across Xbox generations. It expands DriftGuard’s prior PS controller support, with free browser access and a Steam version planned for the near future; Microsoft’s official Xbox Accessories recalibration tool exists but is limited to select controllers, and real‑world results may vary.

Exclusives Still Lead Xbox Player Voice’s Week-Long Top 25
gaming3 days ago

Exclusives Still Lead Xbox Player Voice’s Week-Long Top 25

A week after Microsoft launched Xbox Player Voice, Pure Xbox lists the top 25 user requests, with Exclusives remaining at the top and notable aims like free online multiplayer, expanded backwards compatibility, and a more robust Game Pass/SDK experience; a first change has already been implemented—switching playtime tracking from days to total hours. The article cautions there’s no guarantee any item will be acted on and notes that some ideas (e.g., cancelling PS5 games or removing age verification) may not align with business goals. Readers are invited to vote and monitor for future updates.

Fable Reaches PS5 as Xbox Reconsiders Exclusivity
gaming3 days ago

Fable Reaches PS5 as Xbox Reconsiders Exclusivity

Amid ongoing questions about Xbox’s stance on exclusivity, Playground Games confirms the Fable reboot will also release on PS5, with indications the launch could align with Xbox’s reveal window (summer), though an official date remains 2026 with rumors of a potential 2027 delay due to GTA 6. The game is expected on Xbox Series X/S, Game Pass, Steam, and PS5, with no firm PS5 date yet.

Forza Horizon 6 Nears 5M in Sales, Xbox Holds 42% Share
gaming4 days ago

Forza Horizon 6 Nears 5M in Sales, Xbox Holds 42% Share

Forza Horizon 6 is nearing 5 million sold with estimates of 4.9 million units and up to $325 million in revenue; 1.7 million copies were Advanced Access. 42% of sales come from Xbox players (across PC, console, and cloud). Over 3 million Game Pass subscribers played during launch week, and revenue is nearly evenly split between Steam (49%) and Xbox (51%), with China accounting for about 13% of Horizon 6 Steam players.

Warhammer Skulls 2026 Unveils Xbox-First Premieres and Massive Deals
gaming5 days ago

Warhammer Skulls 2026 Unveils Xbox-First Premieres and Massive Deals

Warhammer Skulls 2026 kicks off with an Xbox-focused festival featuring world premieres (Chaos Gate – Deathwatch, Mechanicus 2, Deathmaster) and new content for titles like Darktide, Rogue Trader, Space Marine 2, and Boltgun 2, plus a slew of DLCs and cross‑platform updates. The event showcases large discounts on the Microsoft Store (up to 90%), Free Play Days on Game Pass, and Play Anywhere titles, with additional goodies like XBOX Design Labs cosmetics and a June 11 Infinite Museion DLC for Rogue Trader. A wave of 2026–2027 content is teased across Warhammer universes, all accessible via the Warhammer Skulls landing page on the Microsoft Store.

Microsoft Overhauls Xbox Leadership to Boost Console Focus Ahead of Helix
business6 days ago

Microsoft Overhauls Xbox Leadership to Boost Console Focus Ahead of Helix

Microsoft has appointed two new Xbox executives—Matthew Ball as Chief Strategy Officer and Scott Van Vliet as Chief Technology Officer—along with a role shift for Chris Schnakenberg, as part of a leadership reshuffle aimed at strengthening the console business and accelerating development toward Project Helix. CEO Asha Sharma framed the moves as a way to clarify and improve execution to position Xbox for the future, signaling a renewed emphasis on the Series X|S console focus in 2026.

Sweeney Praises Xbox's World-Class Leadership as Sharma Drives Gaming's Future
technology6 days ago

Sweeney Praises Xbox's World-Class Leadership as Sharma Drives Gaming's Future

Epic Games CEO Tim Sweeney praised Xbox for assembling a world-class leadership team under Asha Sharma, signaling a serious dedication to the future of gaming. Sharma thanked Sweeney and said she’s excited to see the team come together at a pivotal moment, as Microsoft continues to hire to strengthen the console side and push its strategic direction.

Xbox expands accessibility with new adaptive thumbstick toppers and free 3D-printable files
gaming6 days ago

Xbox expands accessibility with new adaptive thumbstick toppers and free 3D-printable files

In a Global Accessibility Awareness Day push, Xbox unveiled improved Adaptive Thumbstick Toppers with a stronger attachment and introduced a new Goal Post design, plus free downloadable 3D-printable files to customize toppers for compatible controllers. The company refreshed the Accessible Gaming page for easier navigation and added accessibility tags in Xbox storefronts to help players discover inclusive titles. Highlights across games include Forza Horizon 6’s accessibility features, Kiln’s remappable controls, Sea of Thieves’ ongoing accessibility work, and Call of Duty: Black Ops 7’s new adaptive and motion-control options, all accompanied by a Royal National Institute of Blind People study on gaming’s social and stress-relief benefits. Xbox frames this as an ongoing effort to make gaming more visible and discoverable for diverse players.