Industry Veterans and Fans Mobilize to Rescue Mass Effect After BioWare Closure

3 min read
Source: Wccftech
Industry Veterans and Fans Mobilize to Rescue Mass Effect After BioWare Closure
Photo: Wccftech
TL;DR

Electronic Arts has permanently closed BioWare, cancelling the upcoming Mass Effect: Universe and laying off over 400 staff. Industry veterans Jennifer Hale and Mark Darrah criticized EA for misunderstanding the studio's identity, while fans launched a successful crowdfunding campaign to fund further protests. A leaked trailer for the cancelled game revealed its scope, and CD Projekt RED acknowledged BioWare's historical support but has not committed to acquiring the IP.

Key points

  • EA closed BioWare, cancelling Mass Effect: Universe and laying off over 400 employees, despite the game being in active development.
  • Voice actress Jennifer Hale and developer Mark Darrah stated that EA never understood BioWare's core identity, calling the acquisition accidental.
  • A leaked two-minute trailer for Mass Effect: Universe showed in-engine footage, including a bar shootout and universe-wide vignettes, confirming the project's scope.
  • The #SaveMassEffect campaign raised over $5,700 in under 20 minutes to fund billboards near EA headquarters and at The Game Awards.
  • CD Projekt RED acknowledged BioWare's past support for The Witcher but has not confirmed any plans to acquire the Mass Effect IP.

Background

This follows the abrupt closure of BioWare announced by EA, which led to the cancellation of Mass Effect: Universe and the layoff of over 400 staff. Fans had previously launched a Change.org petition that surpassed 226,000 signatures and purchased a billboard in Times Square to demand EA license the IP to another studio or fund a new entry. The closure marked the end of a studio that defined the RPG genre, with former developers describing the cancelled project as a tightly knit, ambitious effort that was progressing well before the shutdown.

How outlets are covering it

Wccftech highlighted statements from Jennifer Hale and Mark Darrah, who argued that EA never understood BioWare's identity and that the acquisition was incidental, focused on other studios like Pandemic. Ars Technica emphasized the leaked trailer for Mass Effect: Universe, confirming the game's scope and noting that EA executives claimed only a small team was working on it. Windows Central focused on the fan campaign's success, noting the GoFundMe goal was met in under 20 minutes and that organizers are planning further protests. The outlets differ in emphasis: Wccftech focuses on industry criticism, Ars Technica on the cancelled game's scope, and Windows Central on fan mobilization.

Why it matters

The closure of BioWare and cancellation of Mass Effect: Universe represent a significant loss for the RPG genre and fan communities. The fan campaign and industry criticism highlight the tension between corporate profit motives and creative autonomy in gaming. The leaked trailer and fan protests underscore the potential value of the IP and the community's determination to see it realized, potentially influencing future decisions by EA or other studios.

What to watch

The #SaveMassEffect campaign will continue to fund billboards near EA headquarters and at The Game Awards, with organizers planning further protests. The Change.org petition will likely continue to grow, and fans may pressure CD Projekt RED or other studios to acquire the IP. EA may face continued public scrutiny over its decision to close BioWare and cancel Mass Effect: Universe, potentially influencing future corporate decisions in the gaming industry.

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