Kojima’s OD promises fear beyond limits with a player-retention system

1 min read
Source: Video Games Chronicle
Kojima’s OD promises fear beyond limits with a player-retention system
Photo: Video Games Chronicle
TL;DR Summary

Hideo Kojima revealed OD, an Xbox-published horror game developed with Jordan Peele and built on Unreal Engine 5, aiming to push the boundaries of fear. He teases a secret gameplay system designed to let players continue even if the fear becomes overwhelming, though few details are shared. Entertainment Weekly hints at a deeply moving, single-player experience with more information to come.

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