Kojima’s OD promises fear beyond limits with a player-retention system

TL;DR
Hideo Kojima revealed OD, an Xbox-published horror game developed with Jordan Peele and built on Unreal Engine 5, aiming to push the boundaries of fear. He teases a secret gameplay system designed to let players continue even if the fear becomes overwhelming, though few details are shared. Entertainment Weekly hints at a deeply moving, single-player experience with more information to come.
- OD has a secret system to help players too scared to keep playing, Kojima says Video Games Chronicle
- Hideo Kojima Teases 'New Game System' for OD IGN
- Hideo Kojima Shares New Screenshot Of Upcoming Horror Game OD And…Hey, That Looks Like PT Kotaku
- Bethesda's Todd Howard offers update on Marvel's Blade Polygon.com
- Kojima Says OD Will Push Horror’s Limits, as Todd Howard Gives TES VI Update and Praises Arkane’s Blade Wccftech
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