Patch rethink: Slay the Spire 2 nudges baseline difficulty and pauses for Doormaker tweaks

TL;DR Summary
Mega Crit released a beta patch for Slay the Spire 2 aimed at softening the baseline difficulty to make high Ascension runs achievable for more players, while re-evaluating the Doormaker boss after feedback about its abrasiveness. The update adds new badges, reworks several cards (including Drum of Battle, Conflagration, and Parry) and tweaks interactions like Parry’s Block with Sovereign Blade, and it hints at three potential new modes—though none are guaranteed—before any full release.
- Mega Crit are tinkering with Slay the Spire 2's difficulty in a new patch, while weighing further changes to everybody's favourite villain, the Doormaker Rock Paper Shotgun
- Slay The Spire 2 Dev Sets Record Straight On Controversial Boss Kotaku
- 'I Don’t Want Sloppy Spire 2' — Slay the Spire 2 Roadmap Reveal Doesn’t Promise Release Dates Because Mega Crit Wants to Do 'What Works for Us' IGN
- New Slay the Spire 2 update reworks Ironclad's most unpopular card and makes lower Ascensions easier PCGamesN
- Slay the Spire 2 Update Patch Notes Revealed IGN
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