
Patch rethink: Slay the Spire 2 nudges baseline difficulty and pauses for Doormaker tweaks
Mega Crit released a beta patch for Slay the Spire 2 aimed at softening the baseline difficulty to make high Ascension runs achievable for more players, while re-evaluating the Doormaker boss after feedback about its abrasiveness. The update adds new badges, reworks several cards (including Drum of Battle, Conflagration, and Parry) and tweaks interactions like Parry’s Block with Sovereign Blade, and it hints at three potential new modes—though none are guaranteed—before any full release.







