Saros softens Returnal’s sting but stays a tough PS5 roguelike

1 min read
Source: Eurogamer
Saros softens Returnal’s sting but stays a tough PS5 roguelike
Photo: Eurogamer
TL;DR Summary

Saros, Housemarque's upcoming PS5 roguelike, has been made notably easier than Returnal in response to player feedback, adding day-one autosaves, multiple save slots, permanent upgrades, revival mechanics, and Carcosan modifiers to tailor the challenge, with each run designed to last about 30 minutes and the game still aiming to deliver a challenging experience.

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