Square Enix Blames Human Error for Kingdom Hearts Cover Art Anomalies

3 min read
Source: Kotaku
Square Enix Blames Human Error for Kingdom Hearts Cover Art Anomalies
Photo: Kotaku
TL;DR

Square Enix has officially denied that the controversial cover art for The Kingdom Hearts Collection [I~III] was created using generative AI. The publisher stated that the visual anomalies, including Donald Duck having an incorrect number of fingers, were the result of human error. Updated assets have been released to correct the most glaring issues, though some minor flaws remain in the new imagery.

Key points

  • Square Enix confirmed that the development team created the assets without generative AI, attributing the errors to human mistake.
  • The original box art featured Donald Duck with four fingers on one hand and five on the other, a detail that sparked widespread AI accusations.
  • Other anomalies included warped clocktower hands, uneven Keyblade keychains, and melting belt chain links on Sora's character design.
  • Square Enix has replaced the original image in promotional materials, though the initial post on X remains online.
  • The collection is scheduled for release on October 8, 2026, for Nintendo Switch 2, PlayStation 5, and Xbox Series X|S.

Background

The controversy began in June 2026 when Square Enix announced The Kingdom Hearts Collection [I~III] for the Nintendo Switch 2. The new box art, which separated characters unlike the original Tetsuya Nomura design, immediately drew criticism for its anatomical and structural inconsistencies. While earlier reports suggested AI might have been used to fill gaps in the new composition, Square Enix has now clarified that no such tools were employed. This incident occurs amidst a broader industry debate regarding the use of generative AI in game marketing, with other studios recently facing similar scrutiny for AI-generated promotional materials.

How outlets are covering it

Kotaku, GameSpot, and GamesRadar+ all report that Square Enix issued a statement denying the use of generative AI, attributing the flaws to human error. GameSpot provides the most detailed list of the specific 'issues' referenced by the company, noting that while Donald Duck's hand was corrected in the new art, other anomalies like the warped crowns on Sora's belt and missing shoe patterns remain. GamesRadar+ highlights that the new image is not perfect, pointing out that zippers still fade into nothingness. Kotaku notes that Square Enix has not detailed the specific nature of the human error, only confirming that the assets were created by their development team. All three outlets agree that the original X post remains live, but the visual assets in other promotional channels have been updated.

Why it matters

This clarification is significant as it addresses growing consumer and industry concerns about the integration of generative AI in major game releases. By explicitly denying AI use, Square Enix attempts to protect the brand's reputation and reassure fans of the Kingdom Hearts franchise. The incident also highlights the sensitivity of the gaming community to visual anomalies that mimic AI artifacts, such as incorrect finger counts or warped details, which can lead to immediate backlash even when the cause is traditional human error.

What to watch

The Kingdom Hearts Collection [I~III] is set to launch on October 8, 2026. Fans will likely scrutinize the final physical packaging and digital storefront images to see if the remaining minor flaws, such as the uneven Keyblade keychains, are corrected before release. Square Enix has not indicated whether further revisions to the artwork are planned, but the company has stated that quality is a priority and updated assets have been implemented where appropriate.

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