Starfield's Abandoned Voiced Protagonist: Bethesda's Surprising Decision

TL;DR Summary
Bethesda Game Studios initially considered having a voiced protagonist for Starfield but ultimately decided against it to allow players to create their own character. The decision was made after realizing that having a voiced protagonist limited player customization and resulted in repetitive dialogue. The absence of a voiced hero allowed the team to create a larger world with over 200,000 lines of spoken dialogue. Starfield, Bethesda's first new game since Fallout 76, will be exclusive to Xbox consoles.
- Starfield Almost Had A Voiced Protagonist, But Here's Why Bethesda Decided Against It GameSpot
- Starfield's design director says the game nearly had a voiced protagonist, but they dropped it: 'It was a AAA thing' PC Gamer
- Why Your Starfield Hero Won't Make A Peep Kotaku
- Starfield had plans for a voiced protagonist, but scrapped them Destructoid
- Microsoft's 'Starfield' Ditches Voiced Protagonist Despite Chatty NPCs - Microsoft (NASDAQ:MSFT) Benzinga
- View Full Coverage on Google News
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