Subnautica 2 dev walks back combat remark, pledges deeper creature-focused updates

TL;DR Summary
Unknown Worlds apologizes for telling combat-seeking players to “go play Sons of the Forest,” clarifying Subnautica 2 will stay focused on vulnerability and exploration rather than weapon-based combat; the studio plans creature-behavior and mitigation tweaks (aggro timing, range, tool effectiveness) in upcoming weeks during its early access, and notes the ongoing Krafton-related legal dispute as context for broader development.
- Subnautica 2 dev apologises for telling combat-seeking players to "go play Sons of the Forest or something" Eurogamer
- A Letter To The Community From The Subnautica 2 Team Unknown Worlds
- 'You're Not Ever Getting Actual Weapons, Sorry' — Subnautica 2 Dev Apologises for Recent Comments on Killing Fish, Promises Gameplay Changes but Rules Out Combat IGN
- Subnautica 2 Improvements On The Way, But No, You Can't Fight The Fish GameSpot
- Subnautica 2 dev says "go play Sons of the Forest" if you don't like its lack of violence Yahoo
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