
Subnautica 2 dev walks back combat remark, pledges deeper creature-focused updates
Unknown Worlds apologizes for telling combat-seeking players to “go play Sons of the Forest,” clarifying Subnautica 2 will stay focused on vulnerability and exploration rather than weapon-based combat; the studio plans creature-behavior and mitigation tweaks (aggro timing, range, tool effectiveness) in upcoming weeks during its early access, and notes the ongoing Krafton-related legal dispute as context for broader development.













