Sweeney Backs Xbox’s Halo Handover to Activision Amid 268-Job Cut

Microsoft’s Xbox division cut 268 jobs and transferred the next mainline Halo game to Activision. Epic CEO Tim Sweeney defended the move, arguing that top studios deserve high-potential projects. Critics argue the restructuring lacks a long-term vision.
Key points
- Xbox eliminated 268 roles across Halo Studios and other first-party teams as part of a broader restructuring.
- Activision will develop the next Halo title with a new, dedicated team separate from Call of Duty.
- Tim Sweeney stated that assigning top-performing studios to high-potential projects maximizes success chances.
- Obsidian was moved under Bethesda to work on a new Fallout game alongside Bethesda Game Studios.
- Ninja Theory faces closure after failed sale attempts, while Undead Labs transitioned to a new publisher.
Background
This restructuring follows a previous wave of cuts in July 2026, where Microsoft reduced its headcount by approximately 1,600 roles. Earlier in September, Microsoft had already signaled significant changes to its studio portfolio, including the divestiture of Compulsion and Double Fine. The current moves continue a trend of consolidating franchises under publishers with strong commercial track records, such as Activision and Bethesda.
How outlets are covering it
Wccftech highlights Epic CEO Tim Sweeney’s support for the decision, noting that Activision’s consistent success with Call of Duty contrasts with Halo Studios’ recent struggles, including the failed Campaign Evolved remake. Aftermath criticizes the move as a 'panic and pivot' strategy, arguing that Microsoft lacks a coherent long-term plan and is treating studios as disposable assets to meet aggressive profit goals. XBOX Wire, via Matt Booty, frames the changes as a necessary 'reset' to strengthen franchises by aligning groups that already collaborate closely, such as merging Playground and Turn 10. Windows Central reports on the logistical details, including the failed sale of Ninja Theory and the integration of Rare and World’s Edge into Activision’s remit.
Why it matters
The transfer of Halo to Activision marks a significant shift in Microsoft’s strategy, prioritizing commercial reliability over historical studio autonomy. This move could reshape the development culture of major franchises like Halo, Fallout, and Elder Scrolls, potentially impacting their creative direction and long-term sustainability. The ongoing uncertainty and morale issues among remaining employees suggest that the restructuring may have lasting negative effects on the industry’s stability and innovation.
What to watch
Microsoft is scheduled to hold an all-Xbox town hall on October 6, 2026, to discuss progress and future plans. Activision is expected to begin development on the next mainline Halo game with a new team, while Obsidian continues work on Grounded and the new Fallout project under Bethesda. The fate of Ninja Theory remains uncertain as Microsoft explores other options before potential closure.
- Tim Sweeney Defends Xbox’s 230-job Halo Purge, Saying Top Studios Deserve the Projects with the Most Potential Wccftech
- Continuing Our Reset XBOX Wire
- There Is No Plan Aftermath
- Xbox is barely Xbox anymore The Verge
- Xbox’s internal shake‑up deepens as layoffs expand, acquisitions stall, and studios shift under new leadership Windows Central
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