"Unveiling the Mythical Universe: Final Fantasy VII Rebirth Director's Take"

TL;DR Summary
Naoki Hamaguchi, director of "Final Fantasy VII Rebirth," discusses the game's development, including the decision to end the story at a pivotal moment, the challenges of creating an open world, and the philosophy behind the remake series. The game, which has received rave reviews, introduces new features such as expanded exploration, team-based abilities, and dynamic difficulty. While Vincent and Cid are absent as playable characters in "Rebirth," Hamaguchi hints at plans to incorporate them in future installments.
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- Definitely don't start your Final Fantasy VII experience with Rebirth The Verge
- FF7 Rebirth Keeps The Janky Goodness Of The Original Game Kotaku
- Final Fantasy VII Remake Story Recap GameSpot
- 'Final Fantasy VII Rebirth' Director on Supersizing a Mythical Universe Bloomberg
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