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Final Fantasy Vii Rebirth

All articles tagged with #final fantasy vii rebirth

FF7 Remake & Rebirth Sales Surge as Revelation Sparks Trilogy Hype
gaming25 days ago

FF7 Remake & Rebirth Sales Surge as Revelation Sparks Trilogy Hype

After the full reveal of Final Fantasy VII Revelation, FF7 Remake and Rebirth see a spike in Steam players (highest since launch), aided by discounts. The boost feeds speculation that Square Enix will repackage the trilogy as a single collection and potentially remaster it for future platforms, with sales likely to rise further ahead of the final chapter’s spring release.

June 2026 Sparks a Busy Wave of New Games and Major Showcases
technology1 month ago

June 2026 Sparks a Busy Wave of New Games and Major Showcases

June 2026 brings a packed lineup of new releases, remakes, and early-access titles across PC, Switch 2, PS5, and Xbox Series, anchored by major events like Summer Game Fest, State of Play, and the Xbox Games Showcase; highlights include Final Fantasy VII Rebirth on Switch 2, EA Sports UFC 6, and a mix of high-profile remakes and indie titles throughout the month.

June 2026 on Switch 2: FFVII Rebirth, Star Fox and 9 More Games
technology1 month ago

June 2026 on Switch 2: FFVII Rebirth, Star Fox and 9 More Games

Nintendo Life previews 11 new games coming to Switch 1 and Switch 2 in June 2026, led by Final Fantasy VII Rebirth on Switch 2 and Star Fox, with a mix of ports and new titles including Unrailed 2: Back on Track, The Adventures of Elliot: The Millennium Tales, Denshattack!, Wanderstop, and more, signaling a busy month for Nintendo’s platforms.

Mina The Hollower Heads a Busy North America Switch 2 eShop Week
gaming1 month ago

Mina The Hollower Heads a Busy North America Switch 2 eShop Week

North America’s Nintendo Download for the week is packed, led by Mina The Hollower (Switch 2 Edition) at $19.99, with a broad lineup including Bluey’s Quest for the Gold Pen, eFootball Kick-Off!, Final Fantasy VII Rebirth, and Lollipop Chainsaw RePOP — Nintendo Switch 2 Edition. The slate spans late May into early June across many indie titles, plus a BALL x PIT Game Trial for Switch Online members. A wide variety of games and demos make this one of the busier NA eShop weeks in recent memory.

FF7 Rebirth Platinum Grind Reconsidered by Dev
gaming1 month ago

FF7 Rebirth Platinum Grind Reconsidered by Dev

Final Fantasy VII Rebirth’s PS5 Platinum Trophy was deemed excessively demanding by director Naoki Hamaguchi, who said the requirement to perfectly complete virtually every element created unwanted pressure; for the upcoming third installment, the trophy list is planned to be more reasonable and balanced with more diverse content and a focus on enjoyment rather than forcing everything, and mitigations are being considered for the current lists. The 7-Star Hotel trophy was the toughest hurdle, with estimates of 150–200 hours to 100% the game.

Hamaguchi Explains Switch 2 Port, Open-World Rework, and Chadley Spotlight
technology1 month ago

Hamaguchi Explains Switch 2 Port, Open-World Rework, and Chadley Spotlight

Final Fantasy VII Rebirth director Naoki Hamaguchi discusses bringing the game to Nintendo Switch 2, revealing the main challenge was handling a much larger open world’s data load within a single frame. Instead of cutting content, the team restructured the world map and rendering to balance performance, shares lessons learned, and notes trophy design could have been better. The interview touches on the demo's positive reception and hints at future installments, with Chadley cited as a favorite element.

FFVII Remake Rebirth on Switch 2 Sets Up Trilogy Finale
gaming2 months ago

FFVII Remake Rebirth on Switch 2 Sets Up Trilogy Finale

Naoki Hamaguchi explains why Final Fantasy VII Remake and Rebirth are being ported to Switch 2 in quick succession to form a cohesive trilogy, detailing rendering optimizations (dynamic DLSS, background LOD adjustments) and efforts to keep handheld and docked experiences consistent. Rebirth launches on Switch 2 on June 3, 2026, as the team presses on with the final untitled installment; he also shares his downtime routine (short walks) and his interest in upcoming Switch 2 titles like Splatoon Raiders.

FFVII Rebirth on Switch 2 Uses DLSS to Deliver Varied Resolutions Across Modes
gaming2 months ago

FFVII Rebirth on Switch 2 Uses DLSS to Deliver Varied Resolutions Across Modes

FFVII Rebirth on Switch 2 uses DLSS to dynamically scale internal resolution, hitting up to 1344×756 (1656? no, keep as 1344×756) in handheld and 1920×1080 in docked (with lower bounds of 672×380 and 960×540 respectively). The approach mirrors Remake and balances rendering load across the game’s larger open world rather than cranking native resolution; a free eShop demo is available ahead of its June 3, 2026 release. Director Naoki Hamaguchi notes he’s completed over 40 full playthroughs during development, and while some textures appear slightly lower-res in the demo, impressions are largely positive and a full interview is coming.

FFVII Rebirth Switch 2 Port Scores Big on Ambition, With Notable Trade-Offs
gaming2 months ago

FFVII Rebirth Switch 2 Port Scores Big on Ambition, With Notable Trade-Offs

Initial previews of Final Fantasy VII Rebirth on Nintendo Switch 2 are largely positive, praising the handheld performance and the use of DLSS, with critics noting steady 30 FPS in handheld, quick load times, and strong visuals compared with prior ports, while acknowledging some texture pop-ins and hair-detail compromises due to resolution and anti-aliasing — suggesting it could be the Switch 2’s most ambitious port yet, arriving June 3, 2026.