Zelnick's 'Kidding' Reaction to GTA 6 Delays Highlights Rockstar's Shift to Faster Development

3 min read
Source: Kotaku
Zelnick's 'Kidding' Reaction to GTA 6 Delays Highlights Rockstar's Shift to Faster Development
Photo: Kotaku
TL;DR

Bloomberg reports that Take-Two CEO Strauss Zelnick initially reacted with disbelief to Rockstar's second delay of GTA 6, but ultimately approved the extension to November 2026. Rockstar leadership now claims the game's engine and doubled workforce will allow future titles to develop faster, avoiding the eight-year gap seen with Red Dead Redemption 2.

Key points

  • Take-Two CEO Strauss Zelnick reportedly told Rockstar head of publishing Jennifer Kolbe, 'Please tell me you're kidding,' when she requested a second delay for GTA 6 in 2025.
  • The game was originally slated for 2025, delayed to May 2026, and finally rescheduled to November 19, 2026, after Rockstar determined the original timeline was unachievable.
  • Rockstar's workforce has grown from 2,441 employees in 2018 to 4,711 in 2026, with 4,020 dedicated to development and QA.
  • Technical lead Phil Hooker stated that the engine and tools built for GTA 6 will allow future games to be developed more quickly, potentially shortening the gap between major releases.
  • Rockstar faced two major leak incidents during development, including a 2022 network intrusion and a recent hacker group threatening to release the full build.

Background

GTA 6 has been the subject of intense scrutiny due to its long development cycle and multiple delays. In September 2026, Zelnick defended the company's financial performance despite the delays, noting a 1,200% stock increase since 2007. Recent reports also indicate that the PC version of GTA 6 may launch in Q1 2027, a significantly shorter gap than previous Rockstar titles, and that the online multiplayer mode could arrive in 2027.

How outlets are covering it

Kotaku and GamesIndustry.biz both highlight Zelnick's initial skepticism regarding the second delay, quoting Kolbe's recollection of his 'kidding' comment. However, GamesIndustry.biz places greater emphasis on the structural changes at Rockstar, such as the doubling of staff and the creation of a dedicated NPC studio, to explain why future games may develop faster. The Verge focuses on the technical infrastructure, quoting Phil Hooker's confidence in the new engine. All three outlets agree that Zelnick ultimately supported the delay, but differ in their emphasis on the long-term implications for Rockstar's development pipeline.

Why it matters

The resolution of the GTA 6 delay saga and Rockstar's assertion that future games will develop faster could reshape expectations for the AAA gaming industry. If Rockstar can leverage its new engine and expanded team to shorten development cycles, it may set a new standard for how major studios manage ambitious projects and mitigate the risks of long gaps between flagship titles.

What to watch

Rockstar is expected to launch GTA 6 on November 19, 2026, followed by a PC release in Q1 2027. The company is also addressing ongoing leak threats from a hacker group that has demanded compliance or threatened to release the full game build. Investors will be watching to see if the accelerated development cycle promised by Rockstar leadership materializes in future titles.

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