Why Parrying Is the Most Frustrating Skill in Video Games

TL;DR
The article argues that parrying in video games is an unnecessary and frustrating mechanic, criticizing its reliance on precise timing, its translation from real-life fencing to virtual combat, and its tendency to complicate gameplay with technical details, ultimately advocating for its removal to simplify and improve player experience.
Topics:technologyvideo-games#combat#game-mechanics#parrying#player-experience#video-game-design#video-games
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