Capcom's Resident Evil Requiem and 9: Shifting Focus to Fan Preferences and Horror

TL;DR Summary
Resident Evil Requiem, initially conceived as an open-world and online game, was reoriented by Capcom to be a traditional offline single-player experience after realizing that fans preferred the classic style, leading to a more focused development process and upcoming release.
- Resident Evil Requiem Started As An Open-World Game Before Capcom "Realized It Wasn't What Fans Wanted To See Or Play" Wccftech
- Resident Evil Requiem Producer Masato Kumazawa Q&A PlayStation.Blog
- Resident Evil 9: Why Isn't Leon Returning? Because Capcom Wants You to Feel the Horror CNET
- Brief Look at Resident Evil Requiem Gameplay Reveals First- and Third-Person Footage IGN
- Watch the new Capcom Spotlight for a closer look at Resident Evil 9, Pragmata, and more Polygon
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