Tag

Single Player

All articles tagged with #single player

Road to Vostok Sparks Budget Security After Steam Debut
gaming2 days ago

Road to Vostok Sparks Budget Security After Steam Debut

Road to Vostok, a solo Tarkov‑like survival shooter from a former Finnish Army officer, launched on Steam Early Access to strong momentum, quickly becoming a top seller in multiple regions and, the developer says, securing the game’s entire production budget for years to come. The game starts in Area 05 near Finland and Russia with permadeath in a high‑risk zone, and its roadmap promises more maps, traders, tasks, weapons, shelters, and mod support, aiming for a 2–4 year Early Access window. A Steam demo is available.

Sword Art Online: Echoes of Aincrad Reimagines the Series as a Dark Open-World PS5 RPG
gaming1 month ago

Sword Art Online: Echoes of Aincrad Reimagines the Series as a Dark Open-World PS5 RPG

Echoes of Aincrad reimagines Sword Art Online as a darker, single-player open-world PS5 RPG: you create a character, master a three-reversal counter system, and command 10+ NPC companions in a methodical combat setup, explore map-driven environments with safe areas, loot, crafting, and upgrades, with a July 10 PS5 release and no co-op announced.

Sony ends PC releases for new single-player games, keeping cross-platform projects
gaming1 month ago

Sony ends PC releases for new single-player games, keeping cross-platform projects

Bloomberg reports Sony will stop releasing current and future single-player PlayStation titles on PC, canceling PC plans for Ghost of Yotei and the Returnal successor Saros, while multiplayer and some non-Sony-owned studio titles like Death Stranding 2 and Kena: Scars of Kosmora will still reach PC; Marathon and other cross-platform releases remain on PC, but the company’s PC strategy has been inconsistent and sales have been lukewarm, potentially changing again in the future.

Anthem could rise again as a BioWare single-player RPG on a $10M budget
gaming2 months ago

Anthem could rise again as a BioWare single-player RPG on a $10M budget

Former Dragon Age producer Mark Darrah floated reviving Anthem as a single-player BioWare RPG with a conservative $10 million budget, proposing updated current-gen visuals at 60fps, locally hosted servers to cut online costs, and AI-controlled companions to drive a story-driven experience. The plan would shift away from the original four-player loot shooter, aiming for a BioWare-style narrative rather than a live-service reboot, but it remains speculative and unlikely to meet full AAA pricing or fan demand; EA has not announced any revival and Anthem Next has been canceled. The discussion also touches on game preservation and whether publishers should keep games playable beyond their servers’ lifespans.

Ex-BioWare Exec Outlines Solo Revival Path for Anthem
technology2 months ago

Ex-BioWare Exec Outlines Solo Revival Path for Anthem

Mark Darrah’s postmortem argues Anthem could be revived as a single-player game if EA funded a roughly $10 million rework with local servers, porting to current-gen consoles, and AI companions; a break-even target of about 400,000 copies is possible, but he doubts EA would pursue it, leaving Anthem’s online-only fate largely sealed.

Could Anthem Return as a Solo BioWare Tale Powered by Local Servers
gaming2 months ago

Could Anthem Return as a Solo BioWare Tale Powered by Local Servers

Former BioWare executive Mark Darrah reveals Anthem actually had local-server code near launch that could be salvaged to host home servers. His plan would re-release Anthem as a standalone, current-gen BioWare title focused on single-player storytelling with AI companions, moving away from online servers, and would require roughly $10 million to update and rewrite. While it would re-engineer Anthem into a BioWare game, Darrah cautions EA is unlikely to pursue it.

The Sims Unveils 2026 Roadmap and New Mobile-First Project Rene
gaming3 months ago

The Sims Unveils 2026 Roadmap and New Mobile-First Project Rene

EA and Maxis have revealed their 2026 plans for The Sims franchise, emphasizing continued commitment to core values like creativity, choice, and community, while developing new experiences across PC, console, and mobile, including a mobile-first version of Project Rene and a new expansion pack possibly called Royalty & Legacy. The roadmap highlights ongoing playtesting and a focus on both single-player and social multiplayer experiences, with player feedback shaping future developments.

Ghost of Yotei Revitalizes PlayStation with Empathy and Innovation
technology6 months ago

Ghost of Yotei Revitalizes PlayStation with Empathy and Innovation

Ghost of Yōtei marks a return to Sony's blockbuster, single-player game focus, following the success of Ghost of Tsushima. Developed by Sucker Punch over several years, it features a female protagonist in feudal Japan, aiming to deliver a cinematic open-world experience amidst recent shifts in PlayStation's game strategy towards multiplayer and online titles. The game also navigates controversy and high expectations, emphasizing quality and storytelling.

Mortal Kombat: Legacy Kollection Launches on Switch and Consoles in October
gaming6 months ago

Mortal Kombat: Legacy Kollection Launches on Switch and Consoles in October

The Mortal Kombat: Legacy Kollection, releasing digitally on October 30, 2025, will include various Mortal Kombat titles, including handheld versions, which will be exclusively single-player due to emulation challenges and the solitary nature of handheld gaming. Digital Eclipse explained that multiplayer features are not included initially but may be considered as future DLC depending on the collection's success.

Halloween Game: Single-Player Story Mode and Multiplayer Horror Experience
games7 months ago

Halloween Game: Single-Player Story Mode and Multiplayer Horror Experience

Halloween: The Game, an upcoming horror title from Illfonic and Gun Interactive, will feature a unique single-player story mode where players can explore iconic locations from the original Halloween film, playing as Michael Myers. This mode emphasizes exploration, replayability, and includes exclusive items, setting it apart from other asymmetrical horror games by offering a comprehensive solo experience alongside multiplayer options. The game is scheduled for release in 2026.