Tag

Dynamic Resolution

All articles tagged with #dynamic resolution

FH6 on Series X|S: native 4K/30fps in Quality, 4K with dynamic 60fps in Performance; Series S targets 1440p/30 or 1080p/60
technology22 days ago

FH6 on Series X|S: native 4K/30fps in Quality, 4K with dynamic 60fps in Performance; Series S targets 1440p/30 or 1080p/60

Forza Horizon 6 on Xbox Series X|S runs in Quality mode at native 4K/30fps on Series X and in Performance mode with dynamic 4K scaling to 60fps; Series S offers Quality at 1440p/30fps and Performance at 1080p/60fps with dynamic resolution to keep framerates. The game adds accessibility features like Proximity Radar, AutoDrive, and High Contrast, plus post-launch ASL/BSL sign-language support in cutscenes. Release is May 19 (May 15 for Premium).

FF7 Rebirth on Switch 2 Uses DLSS to Push Open-World Graphics, Hair Rendering Tweaked
gaming25 days ago

FF7 Rebirth on Switch 2 Uses DLSS to Push Open-World Graphics, Hair Rendering Tweaked

Final Fantasy 7 Rebirth on Nintendo Switch 2 uses dynamic DLSS-driven rendering with internal handheld resolutions from 756p–380p and docked 1080p–540p; actual output is higher thanks to DLSS, while hair rendering gets subtle blur adjustments to balance density and direction in the game’s larger open world. Release is scheduled for June 3, 2026.

Cloud’s Hair Pixelated on Switch 2, Explained by FF7 Remake Director
technology3 months ago

Cloud’s Hair Pixelated on Switch 2, Explained by FF7 Remake Director

FF7 Remake Intergrade on Switch 2 uses Temporal Anti-Aliasing and a portable-mode resolution drop, which can cause Cloud’s hair to appear fuzzy; director Naoki Hamaguchi explains this is a deliberate trade-off to maintain performance, with DLSS providing compensation in some scenes, and notes that future Switch 2 ports (like Rebirth) may exhibit similar hair fuzz.

Rocket League on Switch 2 Gets 1080p/60FPS Boost and Sharper Visuals
gaming4 months ago

Rocket League on Switch 2 Gets 1080p/60FPS Boost and Sharper Visuals

Rocket League on Nintendo Switch 2 receives a free v2.64 patch with visual and performance upgrades. Docked mode is locked to 1080p at 60 FPS, handheld mode uses dynamic resolution targeting 1080p at 60 FPS while adjusting to maintain smooth gameplay, and the update enhances world detail, texture quality, anisotropic filtering, ambient occlusion, lighting, and shadows. The Performance/Quality toggle has been removed in favor of the improved rendering settings.