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Maximilian Dood

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Maximilian Dood puts $10K on the line for MVC3 rollback netcode
gaming1 month ago

Maximilian Dood puts $10K on the line for MVC3 rollback netcode

Streamer Maximilian Dood has posted a $10,000 bounty to implement rollback netcode for Ultimate Marvel vs. Capcom 3, aiming to improve online play beyond the game's original delay-based netcode. Rollback netcode predicts inputs and “rolls back” when needed to simulate a smoother offline feel. The Melee community’s use of emulator-based rollback as a precedent is cited, and MVC3’s modding scene has expanded the roster over the years. Whether anyone will take on the challenge remains to be seen, but the bounty signals a potential shift toward modernized online play for MVC3.

The Resurgence of 2D Fighting Games: A Street Fighter IV Story.
gaming2 years ago

The Resurgence of 2D Fighting Games: A Street Fighter IV Story.

Street Fighter IV revitalized the 2D Fighting Games genre, which was slowly dying due to the rise of 3D fighters and the death of arcades. The game showed companies that fighting games could still sell and saved the genre from failure. Maximilian Dood and Dave Klein discuss the story of how Street Fighter IV saved 2D Fighting Games on the show "How It Saved."

Marvel vs. Capcom 3 Modding Breakthroughs: Solving Big Problems and Fulfilling Superfan Dreams
gaming3 years ago

Marvel vs. Capcom 3 Modding Breakthroughs: Solving Big Problems and Fulfilling Superfan Dreams

The Ultimate Marvel vs. Capcom 3 modding community has solved the game's biggest problem by creating the Clone Engine, which adds at least 50 new character slots for players to use custom characters with. This solves the issue of putting custom characters over costume slots, which made it so players couldn't pick the original character and a modded one in the same slot at one time because it would give them both the same moveset. Maximilian Dood put out a $5,000 bounty for anyone who could figure out how to add new character slots to UMVC3, and modder Gneiss claimed it.