
FFVII Rebirth Arrives on Switch 2 After a Painstaking Optimization Effort
FFVII Rebirth’s Switch 2 launch was achieved through a painstaking optimization process rather than simple downscaling. Director Naoki Hamaguchi explains the team redesigned LODs, materials, lighting, and even level layouts to fit Switch 2’s stricter power and memory limits, building Switch 2–specific assets while preserving the game’s open-world feel. The project leverages the original PC-forward design and focuses on balancing GPU, CPU, and bandwidth to deliver a faithful experience without shortcuts.













