
AI Aids Prototyping in Tomb Raider: Legacy of Atlantis, Final Assets Still Handcrafted
Crystal Dynamics (with Flying Wild Hog) used generative AI to visualize placeholder assets during early Tomb Raider: Legacy of Atlantis development, speeding up iteration while ensuring that all finished content is human-crafted. The studio says AI is a tooling aid, not a replacement for creativity. The game is now scheduled for February next year across PS5, Xbox Series X/S, Switch 2, and PC, and the piece touches on ongoing debates about disclosing AI use in game development.