
P.T. PC Port 1.0 Launches with Native Vulkan Engine and Modern Upscaling
A fan-made native PC port of the 2014 horror teaser P.T. has reached version 1.0, allowing players to experience Hideo Kojima's cancelled Silent Hills project on modern hardware. The project, developed by LoreanXavier, rebuilds the game's logic in C++ and uses a custom Vulkan renderer, requiring users to provide their own dumped PS4 game files. It supports modern features like DLSS 4.5, frame generation, and ray tracing, and is available for free on GitHub.



