
GTA 6's Animation Timing Glitch Likely Won't Be Fixed by Launch
Digital Foundry flags an animation/camera pacing issue in GTA 6: even with a steady 30fps, camera and character motion can feel uneven during pans and cuts, giving a sub-30fps look. The issue, tied to a timing/synchronization mismatch in Rockstar's RAGE engine, has plagued past titles and is unlikely to be fixed before launch, despite the game's impressive tech and fans' enthusiasm.