BioShock 4 Reframe: Take-Two Boss Says Dead Ends Wasted Time, Now Optimistic

TL;DR Summary
Take-Two CEO Strauss Zelnick says BioShock 4's development at Cloud Chamber wasted time and money chasing dead ends, but he's now feeling better about the project despite no release window, after a Bloomberg report highlighted narrative-direction issues and a wave of layoffs and leadership changes.
- BioShock 4 ‘Wasted A Lot Of Time And Money’ On Dead Ends, But Take-Two Boss Is ‘Feeling A Lot Better’ About It Now Kotaku
- BioShock 4 Lost Years Chasing "Dead Ends," Says Take-Two CEO GameSpot
- Take-Two boss Strauss Zelnick is as "deeply disappointed" as players at the absence of a new BioShock Eurogamer.net
- BioShock 4 Gets Official Update After Years Of Waiting ScreenRant
- BioShock 4 Publisher Finally Addresses the Long Wait for the Next Game VICE
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