BioShock 4 Reframe: Take-Two Boss Says Dead Ends Wasted Time, Now Optimistic

1 min read
Source: Kotaku
BioShock 4 Reframe: Take-Two Boss Says Dead Ends Wasted Time, Now Optimistic
Photo: Kotaku
TL;DR Summary

Take-Two CEO Strauss Zelnick says BioShock 4's development at Cloud Chamber wasted time and money chasing dead ends, but he's now feeling better about the project despite no release window, after a Bloomberg report highlighted narrative-direction issues and a wave of layoffs and leadership changes.

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