Housemarque bets on patience and momentum as Saros trails Returnal

TL;DR Summary
Housemarque says Saros’ slower initial sales aren’t a failure and that the team will continue patching and listening to players to build momentum over time. It draws a parallel with FromSoftware’s long-building fanbase and emphasizes educating the market about its niche bullet ballet roguelikes to grow a loyal audience for each release, while acknowledging a crowded launch window and the need to avoid becoming a support studio or facing bankruptcy.
- "This is just the start" - Housemarque responds to Saros' slower sales versus Returnal's, and compares itself to one of the most beloved studios around Eurogamer
- Can PlayStation’s Housemarque repeat the FromSoftware story? The Game Business
- Saros Dev Wants To Follow In FromSoftware's Footsteps Kotaku
- Saros Developer Housemarque Wants to Have the Same Growth as FromSoftware IGN
- Housemarque Hints Its Next PS5 Game Could Be Smaller Than Saros Push Square
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