No Rest for the Wicked 1.0 Delays to March 2027 with Overhauled Class System and Stealth Mechanics

2 min read
Source: Wccftech
No Rest for the Wicked 1.0 Delays to March 2027 with Overhauled Class System and Stealth Mechanics
Photo: Wccftech
TL;DR

Moon Studios has delayed the 1.0 release of No Rest for the Wicked to March 2027, introducing a major overhaul that replaces traditional attributes with a 24-class system tied to weapons. The update adds proper stealth mechanics, swappable serum cores for stats, and doubles the game's content, with a price increase from $40 to $60.

Key points

  • The 1.0 release is delayed to March 2027 for PC and PlayStation 5, with Xbox Series X|S and Nintendo Switch 2 versions following later.
  • Traditional character attributes are removed in favor of a weapon-based class system featuring 24 classes and over 280 traits.
  • The update introduces genuine stealth mechanics, including enemy vision cones and silent movement, applicable in all game areas.
  • Character stats like health and stamina are now managed through swappable 'Serum Cores' that can be changed at any time.
  • The 1.0 update doubles the game's content, adding new zones, enemy factions, and bosses, while the price increases from $40 to $60.

Background

No Rest for the Wicked entered early access on PC in April 2024 and has since sold over 2 million copies. Moon Studios regained full publishing rights in March 2025. The game is an action RPG with soulslike elements, featuring isometric combat and co-op play for up to four players.

How outlets are covering it

Wccftech and iXBT.games both confirm the March 2027 delay and the promise of doubled content. Wccftech provides detailed insights into the new class and stealth systems, while iXBT.games emphasizes the sales milestones and the studio's independence. Kotaworld highlights the delay from the originally planned October 2026 and notes the extended deadline for the Founder's Pack, which now ends on January 1, 2027, for PC players.

Why it matters

The delay and significant mechanical overhaul signal Moon Studios' commitment to refining the game's core systems, particularly character progression and stealth, to meet high quality standards. The price increase and expanded content suggest a more robust final product, potentially influencing player expectations and pre-order decisions.

What to watch

An open beta featuring all 24 classes is scheduled for December 2026. The 1.0 release will occur in March 2027 on PC and PlayStation 5, with console versions for Xbox Series X|S and Nintendo Switch 2 to follow at an unspecified later date.

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