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Moon Studios

All articles tagged with #moon studios

Moon Studios Boss: Game Pass Could Work If Xbox Delivered the Big Hits
technology2 months ago

Moon Studios Boss: Game Pass Could Work If Xbox Delivered the Big Hits

Moon Studios chief Thomas Mahler argues Game Pass could have succeeded, but Xbox failed to deliver enough standout first-party hits and incentives for developers. He likens subscription models to Communism—only sustainable if content quality is consistently high—and points to Starfield as evidence of a gap between what fans want and what Xbox delivers, all amid broader studio turmoil and layoffs.

Wicked Xbox Port Delayed by Series S Memory Constraints
games2 months ago

Wicked Xbox Port Delayed by Series S Memory Constraints

Moon Studios’ No Rest for the Wicked is delayed for Xbox while the team prioritizes heavy optimization for Series S memory (8GB); a PS5 release is still planned for October, with Switch 2 and Series S specs requiring more work. The studio cites parity rules and memory limits as the main blockers, notes there’s no exclusivity deal, and aims to ship a solid port for console players after extensive optimization.

No Rest for the Wicked to Jump to $60 at 1.0 After Early Access
gaming6 months ago

No Rest for the Wicked to Jump to $60 at 1.0 After Early Access

Moon Studios says No Rest for the Wicked will cost $60 when Version 1.0 leaves Steam Early Access, with the game currently on a 40% off sale (about $23.99). Creative Director Thomas Mahler explains the price hike reflects a premium-title price and that early supporters deserve extra love, contrasting his approach with Baldur's Gate 3's Early Access pricing.

technology1 year ago

Ori Developer Indicates 'No Rest for the Wicked' May Skip Xbox Launch Due to Market Conditions

Moon Studios has indicated that their upcoming action-RPG Soulslike, No Rest for the Wicked, will likely be released on PlayStation 5 first due to current market conditions, with Xbox support possibly coming later. The decision is influenced by the higher sales and market share of PS5 compared to Xbox, despite the studio's history with Xbox and the size of their team. The game will eventually be available on all platforms, but not simultaneously.

"Former Blizzard President Praises Ori Devs' No Rest For The Wicked as ARPG Genre Game-Changer"
gaming2 years ago

"Former Blizzard President Praises Ori Devs' No Rest For The Wicked as ARPG Genre Game-Changer"

No Rest for the Wicked, an action-RPG from Moon Studios, is now available in early access on Steam, offering the first act and side content for $32 at Fanatical or $31.31 at Green Man Gaming for XP members, with a free game included for orders over $30. The game, inspired by Diablo and Dark Souls, features a dark fantasy top-down approach and hand-drawn visuals. Early access players will receive exclusive rewards and access to future updates, with the final version set to include online co-op and competitive modes, a full story campaign, and more content on PC, PS5, and Xbox Series X|S.

"Former Blizzard President Praises New ARPG as the Future of the Genre"
gaming2 years ago

"Former Blizzard President Praises New ARPG as the Future of the Genre"

Former Blizzard president Mike Ybarra praises Moon Studios' new action RPG, No Rest for the Wicked, for its bold direction and believes it represents where the ARPG genre needs to go to stay relevant. The game, now available in Steam Early Access, combines classic ARPG with a Soulslike flavor and aims to reinvent the genre. Despite some initial mixed reviews citing performance issues and complaints about the gear durability system, the game is expected to see improvements over time.

"Ori Devs Address Performance Issues and Progression Loss in No Rest for the Wicked"
gaming2 years ago

"Ori Devs Address Performance Issues and Progression Loss in No Rest for the Wicked"

Moon Studios is actively addressing performance issues and progression loss bugs in their newly released game, No Rest For The Wicked, which has received mixed reviews on Steam due to various design quibbles. The developer has acknowledged the problems and is working on fixes, including addressing performance hitches, adding keybinding options, and implementing a system to address unexpected progression loss. Despite the issues, the game's solid parry mechanics and the developer's track record with the Ori games suggest that it will likely improve over time in early access.

"No Rest for the Wicked: Mixed Reviews and Dev Fixes"
gaming2 years ago

"No Rest for the Wicked: Mixed Reviews and Dev Fixes"

Moon Studios' first Steam Early Access launch, No Rest for the Wicked, has received mixed reviews from players, with complaints centered around technical issues such as limited graphics settings and performance problems, as well as divisive gameplay mechanics including weapon durability, fixed camera, and limited healing options. Despite addressing concerns, the game's reception has been discordant, impacting its player numbers and word of mouth.