
Moon Studios Boss: Game Pass Could Work If Xbox Delivered the Big Hits
Moon Studios chief Thomas Mahler argues Game Pass could have succeeded, but Xbox failed to deliver enough standout first-party hits and incentives for developers. He likens subscription models to Communism—only sustainable if content quality is consistently high—and points to Starfield as evidence of a gap between what fans want and what Xbox delivers, all amid broader studio turmoil and layoffs.












