Sean Murray Explains No Man’s Sky Didn’t Cash In On DLC Or Microtransactions

1 min read
Source: GameSpot
Sean Murray Explains No Man’s Sky Didn’t Cash In On DLC Or Microtransactions
Photo: GameSpot
TL;DR Summary

Sean Murray says Hello Games chose not to monetize No Man’s Sky with DLC or microtransactions in order to keep post-launch updates free and accessible to every player, noting that features like Xeno Arena rely on a united audience; the game is celebrating its 10th anniversary, and the studio is meanwhile developing Light No Fire, a dragon-themed title with no release date yet.

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