Mortal Shell 2’s first balance patch eases the economy and nerfs select enemies

TL;DR
Mortal Shell 2's first balance patch eases the in-game economy by refunding gloom on shell map locations, doubling gold drops in Mammon, and slashing gloom costs to smelt weapons by 75%; enemy HP mostly reverts to beta values (with the Caerinid in Magdalena’s area retained as a non-respawning threat), several weapons and tarstones are buffed, guard can be used while walking, and a suite of bug fixes and performance improvements aims to smooth post-launch play.
- Mortal Shell 2's first balance patch makes its in-game economy a lot more lenient and nerfs some enemies and bosses for a smoother ride Rock Paper Shotgun
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