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Patch Notes

All articles tagged with #patch notes

Guilty Gear Strive 2.00 Patch Guides Reach Nearly Two Hours
gaming20 minutes ago

Guilty Gear Strive 2.00 Patch Guides Reach Nearly Two Hours

Guilty Gear Strive’s Version 2.00 overhaul has spawned two expansive patch guides—Rooflemonger’s about 1 hour 50 minutes and Mister Acolyte’s about 1 hour 46 minutes—covering sweeping universal changes (replacing Wild Assault, nerfs to purple Roman Cancels and invincible moves, Positive Bonus nerfs, among others) and detailed character-by-character adjustments, with Happy Chaos receiving a major rework. The guides’ timestamps help viewers navigate the vast changes as the patch reshapes the game's balance.

Crimson Desert Patch 1.03 Brings QoL Upgrades and Display Options on PS5
gaming2 hours ago

Crimson Desert Patch 1.03 Brings QoL Upgrades and Display Options on PS5

Pearl Abyss released Crimson Desert patch 1.03 for PS5, delivering a slew of QoL and bug fixes: improved Greymane and Pailune camps, expanded farm areas, a new Weapon Display option, and a Fast Forward Speed control; quest and NPC issues are ironed out, Abyss puzzles and combat feel smoother with updated lock-on and new Kliff ability Focused Aerial Roll plus related Damiane/Oongka tweaks; UI, maps, and loading screens see improvements, plus new music tracks. The update also brings broader stability and performance fixes across platforms and adds advanced graphics options (PS5 Enhanced Raytracing; Pro models get PSSR Sharpness; PC gains XeSS options) as part of ongoing enhancements.

Season 14 PTR 3.2 Brings Warlock Tweaks and Expanded Demon-Bonding in Diablo II: Resurrected
technology23 hours ago

Season 14 PTR 3.2 Brings Warlock Tweaks and Expanded Demon-Bonding in Diablo II: Resurrected

Blizzard announces the Diablo II: Resurrected Season 14 PTR (3.2) running April 14–21 PDT, featuring four testing templates (Miasma, Flame, Bind Demon, Echoing) at levels 15/18/30/80. Key changes include Warlock buffs (health potion effectiveness 100→150 and a new rule restricting two‑handed weapons unless the off‑hand holds a grimoire), plus extensive demon/balance refinements (Demonic Mastery scaling, Bind Demon requirements and success tweaks, health caps for bound demons, and adjusted Blood Oath/Blood Boil ranges). A broad slate of reworks and fixes spans many skills and systems (auras removed and replaced with Fanaticism, Vigor, Thorns, Concentration; Miasma, Sigil, Ring of Fire, and Terror Zone tweaks; UI improvement adding WASD bindable movement; and numerous bug fixes). Latent Sunder Charms are now more accessible (added to MF pool, higher drop in Terror Zones) and Herald/Terror Zone changes improve drop rates and behavior, including immediate Herald spawns. The patch also updates Worldstone/Colossal Ancients drop behavior and quality-of-life features.

Mario Kart World gets a lean 1.6.1 bug-fix patch
technology1 day ago

Mario Kart World gets a lean 1.6.1 bug-fix patch

Nintendo’s Mario Kart World updates to version 1.6.1 on Nintendo Switch 2, focusing on two bug fixes: (1) a speed-boost may not trigger after landing from a rail ride following a Jump Boost, and (2) the game could crash when switching between TV mode and handheld/tabletop mode in multiplayer with three or more players. The patch is small and follows a recent Bob-omb Blast update that added modes and tweaks (no new features introduced in this release).

Pokemon Champions Gets First Patch to Fix Home Transfers and Battle Glitches
technology1 day ago

Pokemon Champions Gets First Patch to Fix Home Transfers and Battle Glitches

Pokemon Champions on Nintendo Switch is getting its first patch to fix launch-day issues, including Pokémon HOME transfer errors, incorrect Leech Seed damage wording (correct in battle), potential Mega Evolution order problems when both sides Mega Evolve, gender mislabeling in the tutorial and released teams, Encore’s interaction with Lightning Rod, and a move-selection quirk when viewing Mega Evolution details; fixes are planned for future data updates or maintenance, with a separate note about a communication error during expeditions via Pokémon HOME.

LordKnight Reveals Early Winners and Losers for Guilty Gear Strive 2.00 Patch
gaming1 day ago

LordKnight Reveals Early Winners and Losers for Guilty Gear Strive 2.00 Patch

LordKnight weighs in on Guilty Gear Strive version 2.00, predicting big winners like Axl, Chipp, and I-No based on patch notes, with Leo, Nagoriyuki, Giovanna, Goldlewis, Lucy and Venom also seen as winners. Big losers include Asuka, A.B.A, and Testament due to nerfs and system changes. All impressions are provisional until the patch goes live on April 9, 2026.

Pokémon Pokopia 1.0.3 patch fixes habitat glitches and island issues on Switch 2
gaming2 days ago

Pokémon Pokopia 1.0.3 patch fixes habitat glitches and island issues on Switch 2

Pokemon Pokopia version 1.0.3 for Nintendo Switch 2 is out, focusing on bug fixes. The update resolves habitat disappearance issues in the Pokédex search, fixes travel glitches between Dream Island and Palette Town, and prevents the screen from staying dark after moving between towns or changing the in‑game date. It also resolves problems with relocating habitats, construction progress, and several quest blocks in Bleak Beach, Sparkling Skylands, and Cloud Islands, including seasonal Pokémon disappearing and Cloud Island creation errors. Some issues are only partially fixed, and rare controller vibration bugs may persist.

TFT 16.8: Final Set Tuning, Choncc Rework, and Festival Revival
gaming10 days ago

TFT 16.8: Final Set Tuning, Choncc Rework, and Festival Revival

Teamfight Tactics patch 16.8 is the last patch before Lore & Legends goes live, delivering carry buffs, lore tweaks, and a major overhaul to Choncc’s Treasure (with new opening encounters and a secret reward). Unlocks for Aurelion Sol and Zaahen are adjusted to ease access, while a broad balance pass hits several units/traits (including Darkin, Gwen, Malzahar, Sona, and Yordle). Ornn receives a lore-based boost, Zaahen becomes more accessible, and Augments are re-enabled after 16.6 with some Trials disabled. The Festival of Beasts revival brings wide trait and unit changes, plus bug fixes and new shop behavior for Choncc.

Riftbound Unleashed Patch Overhauls XP, Ambush, and Turn Flow
gaming11 days ago

Riftbound Unleashed Patch Overhauls XP, Ambush, and Turn Flow

Riftbound’s Unleashed patch updates the core rules to support the new expansion, introducing XP as a resource with Hunt and Level keywords, new symbols and dependent keywords, Ambush and conditional actions/reactions, extensive combat/showdown and won conditions clarifications, HOT FEPR overhaul, end-of-turn terminology changes, replacement and copy rules, responsibility and linking concepts, and further rule enhancements to improve readability and future templating; the update is designed to make Unleashed cards function smoothly (with China release on April 8) and set the stage for future rule changes that prioritise clarity and intuitive play.

Bob-omb Blast debuts in Mario Kart World with sweeping balance tweaks
gaming11 days ago

Bob-omb Blast debuts in Mario Kart World with sweeping balance tweaks

Mario Kart World 1.6.0 adds Bob-omb Blast to Battle Mode (up to 10 Bob-ombs) and refines balance with Bullet Bill adjustments (faster, longer lateral movement, easier shortcut after use), boomerang range reductions, revised item box odds, and variable invincibility timing based on character/vehicle. The patch also fixes numerous issues across courses and modes, including online play, crashes, and display glitches, and previews a first look at Bob-omb Blast in official media.

Crimson Desert PS5 Patch 1.01 Overhauls Open World with New Mounts and QoL Upgrades
gaming12 days ago

Crimson Desert PS5 Patch 1.01 Overhauls Open World with New Mounts and QoL Upgrades

PlayStation 5 players get Crimson Desert patch 1.01.00, a massive update that adds five new mounts, Refinement Tokens, and a host of QoL tweaks (Make Now, store all items, updated private storage), along with extensive combat, flight, UI, and inventory improvements, improved loading and performance, a new 4K output option, and numerous stability fixes. Pearl Abyss’ post-launch patch aims to streamline progression, fix bugs, and enhance open-world gameplay following a rocky launch.

Hollow Knight patch fixes Radiance hitbox, nudging final boss to easier territory
gaming12 days ago

Hollow Knight patch fixes Radiance hitbox, nudging final boss to easier territory

Team Cherry released a patch for Hollow Knight nine years after its release that fixes Radiance's orb hitbox lingering in the air, potentially easing the final boss fight, while adding Traditional Chinese translation and other small fixes; the update also tweaks German script and previews the Sea of Sorrows expansion for Silksong later this year.

Slay The Spire 2 Reverses Nerfs After Feedback-Driven Patch
news14 days ago

Slay The Spire 2 Reverses Nerfs After Feedback-Driven Patch

Slay The Spire 2 has rolled back many nerfs from the latest patch, insisting in-game feedback guided the changes rather than Steam review bombing; Prepared returns to its overpowered status, Necrobinder adjustments were reversed, and the beta notes outline Ironclad tweaks (Cinder now exhausts from hand, Tremble buffs), plus buffs to Regent and other cards, changes to Spoils of War, Sword Sage and Parry, and a Voltaic cost increase for The Defect, signaling a broader emphasis on feedback-driven balance.