
Mortal Shell 2’s first balance patch eases the economy and nerfs select enemies
Mortal Shell 2's first balance patch eases the in-game economy by refunding gloom on shell map locations, doubling gold drops in Mammon, and slashing gloom costs to smelt weapons by 75%; enemy HP mostly reverts to beta values (with the Caerinid in Magdalena’s area retained as a non-respawning threat), several weapons and tarstones are buffed, guard can be used while walking, and a suite of bug fixes and performance improvements aims to smooth post-launch play.


